is a lot better and has a lot less incorrectly rotations and offsets, but it still isnt perfect

with this compiler its just the offset which doesnt come out perfect for some faces it seems
what would be the best bsp compiler?
i tried treeqbspbjp which just screwed up horribly and just tried txbspbjp which did it almost perfect
anyone could recommend another bsp compiler which might do an even better job?
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