I've been trying to create a custom color palette for software Quake based on my textures, but after creating a palette on Photoshop and converting to the Quake format, none of the textures work correctly.
Is there a special step that i might be missing? Or custom palettes do not work, even by switching the Q1 palette?
Is there a special step that i might be missing? Or custom palettes do not work, even by switching the Q1 palette?
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