as a lot of you will most likely remember, not to long ago bloodshot posted some screenshots of an SSG-model he made in the RiftQuake thread:
http://quakeone.com/forums/quake-mod...tml#post149178
i myself absolutely loved the model, and i quickly sent bloodshot a PM asking if he was willing to share the model
and allow me UV-map and texture it and animate it for use as a replacement SSG for use in darkplaces
le result:
clip which shows off effect better
>DOWNLOAD BS+TAL SSG 1.21<
2014-09-04 v1.21- made stock look bit more gritty and added scratches to it
2014-09-03 v1.2- added normal-maps to the model which really make the reflect pop and look more real!
2014-08-29 v1.11- also added reflect and gloss to the pickup version of the weapon
2014-08-29 v1.1- added reflect-shader to the barrels, and added gloss-maps
weapon is compatible with the Q3quad effect from seven's SMC (click here for pic)
model by bloodshot. UV-mapping, textures, shaders and animations were all done by me
http://quakeone.com/forums/quake-mod...tml#post149178
i myself absolutely loved the model, and i quickly sent bloodshot a PM asking if he was willing to share the model
and allow me UV-map and texture it and animate it for use as a replacement SSG for use in darkplaces
le result:
clip which shows off effect better
0:00-0:22 hud SSG without normals
0:22-0:45 hud SSG with normals
0:45-1:09 ground SSG without normals
1:09-1:33 ground SSG with normals
0:22-0:45 hud SSG with normals
0:45-1:09 ground SSG without normals
1:09-1:33 ground SSG with normals
>DOWNLOAD BS+TAL SSG 1.21<
2014-09-04 v1.21- made stock look bit more gritty and added scratches to it
2014-09-03 v1.2- added normal-maps to the model which really make the reflect pop and look more real!
2014-08-29 v1.11- also added reflect and gloss to the pickup version of the weapon
2014-08-29 v1.1- added reflect-shader to the barrels, and added gloss-maps
weapon is compatible with the Q3quad effect from seven's SMC (click here for pic)
model by bloodshot. UV-mapping, textures, shaders and animations were all done by me
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