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  • Seven
    replied
    Hello Resurrected,

    Do you refer to this auto_closed thread ?
    http://quakeone.com/forums/quake-mod...lacements.html

    If yes, then this is what you want I guess:
    Zippyshare.com - Hellknight and Knight incl. head replacement models.zip

    Be aware that the models need a qc modification to have proper movement in game.
    They work without a qc mod, but they sometimes "slide"/"ice" over the floor.

    Be also aware that the hellknight replacement made it way into the smc some time ago with proper movement and a lot of additional abilities. I called him "warlord".
    The knight model didnt make it into the smc because people didnt vote for him.
    I personally use him as a random knight replacement though, as he is refreshingly different compared to the regular knight and his sharp axe animations are really nice.

    Have fun with it.
    Seven

    Leave a comment:


  • Resurrected
    replied
    Seven, sorry for offtop! The download link of your Hellknight and Knight models is dead.
    https://anonfiles.com/file/75ed64a15...ea596111d2d6ac
    Please, reupload it! Thank you so much!!!

    Leave a comment:


  • vegetous
    replied
    Thanks Seven and Talisa!

    Leave a comment:


  • Henry
    replied
    I like the bloody axe. Looks much better than the one I currently use.
    Reminds me a little bit of socks new axe.
    A keeper for me.

    The waterfall is sexxy.

    Thanks for the new models Seven!

    Leave a comment:


  • talisa
    replied
    since for hipnotic you dont need it animated anyway, here is a static version of my bell


    https://www.dropbox.com/s/m9c6kbv8kc...tatic.pk3?dl=0

    .

    also, obligatory song to go with my model
    [ame]http://www.youtube.com/watch?v=bg92QpjRcJk[/ame]
    Last edited by talisa; 06-09-2015, 12:59 PM.

    Leave a comment:


  • Pringles Man
    replied
    Wow, this could really be something special with Seven's new chain physics he's been working on! It looks fantastic too! I salute your efforts talisa

    Seven also has a very realistic looking bell, but seeing as you only see the bottom of it in the map, they both will be fine, just so long as there is some hd bell to work with in hip2m2.

    Leave a comment:


  • talisa
    replied
    @seven
    lol before i saw your post i already just finished my church-bell!

    its not animated yet, but the model and texturing is done


    the bell you posted is also very nice-looking though!
    although that bell doesnt really look like the bell from hexen2 (the one added to drake)


    i happened to use a picture of that same bell you posted as reference for the shape of the striker though
    Last edited by talisa; 06-08-2015, 07:28 PM.

    Leave a comment:


  • Anubis
    replied
    That axe and waterfall are superb. Good find. Thanks for the links.

    Leave a comment:


  • Seven
    replied
    psst..... talisa

    Leave a comment:


  • Blood Vengeance
    replied
    It's looking nice!

    Leave a comment:


  • talisa
    replied
    psst..... pringles


    Leave a comment:


  • talisa
    replied
    thanx pringles


    EDIT: in return, here's a block i made to place the bell from drake into the map:
    Code:
    {
    "classname" "place_model"
    "origin" "160 -872 1100"
    "model" "progs/bellring.mdl"
    "alpha" "1"
    "count" "0.7""
    "angles" "0 0 0"
    "sold" "1"
    "sizemin" "-15 -15 6"
    "sizemax" "15 15 38"
    }
    Last edited by talisa; 06-08-2015, 07:46 AM.

    Leave a comment:


  • Pringles Man
    replied
    Sure, here are the coordinates and angles:


    For CLOSED book

    {
    "classname" "place_model"
    "origin" "1568 -312 -224"
    "model" "progs/bookclos.mdl"
    "alpha" "1"
    "count" "2"
    "angles" "-26 270 0"
    "sold" "0"
    "sizemin" "-15 -15 -2"
    "sizemax" "15 15 35"
    }


    For OPEN book

    {
    "classname" "place_model"
    "origin" "160 -1068 -64"
    "model" "progs/bookopen.mdl"
    "alpha" "1"
    "count" "2"
    "angles" "-26 270 0"
    "sold" "0"
    "sizemin" "-15 -15 -2"
    "sizemax" "15 15 35"
    }

    Leave a comment:


  • talisa
    replied
    oh that looks very cool pringles man, my books in HIP2M2!

    could you perhaps share your ent-file so that i can copy over the blocks to place my models into the map?

    .

    i know a bell-model which is available for doomsday for hexen1, but its a very ugly looking model.
    the drake-mod has a bell which (kinda sad actually that it does) looks better then the one made for doomsday though, even though its low-poly and has low-res textures.

    you could put that bell into the map
    just look in the paks from drake, its called bellring.mdl

    one of these days ill look into making a high-poly version of that bell-model for drake
    Last edited by talisa; 06-07-2015, 08:08 PM.

    Leave a comment:


  • Pringles Man
    replied
    Seven, I have been able to use this feature of the SMC to add talisa's drake book model into the podiums in HIP2M2. Now, the shambler preacher is actually reading a big Satan bible and it looks awesome! Also the secret with the pentagram has a closed book model on the podium now. It adds so much to the game, that I must post a screenshot.

    Now, if anyone knows of a bell model, then it can be added to the strangely empty bell tower in hip2m2 to justify the random ringing bell noise that scares the shit out of you when you play the map ^.^!

    Open book for shambler:




    Closed book for the guy who lives in the cellar and reads his Necronomicon : )




    Empty bell tower that has confused everyone who has ever played Hipnotic.




    You can find Talisa's models in this old, forgotten, and autolocked thread: http://quakeone.com/forums/quake-mod...er-ups-hd.html

    I hope someone will find those useful as well
    Last edited by Pringles Man; 06-07-2015, 07:16 PM.

    Leave a comment:

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