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Originally posted by Resurrected View Post
Hello, Seven! Unfortunally, your link to file share hosting is dead. Can you reupload your astonishing models of Knight and Hellknight? Thank you so much!
https://mega.nz/file/1F4kHLJI#y7IjxY...awOtujL0Tp2uF8
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I just realized that Seven's Shalrath with idle frames crashes Mark V-WinQuake whenever the model pops into view. Opening the MDL with QuarK wouldn't work, either.
Therefore, I exported the idle frames with QME (which worked, strangely enough) and reimported them into the original, unaltered shalrath.mdl. This fixed all the problems relating to the model (ingame crash + QuarK editing issues). I dunno which program Seven used to apply his edits, but apparently not all ports and apps like it.
Download fixed Shalrath with idle anim by Seven (42 KB)
Update:
Just found out that it's about the grouped frames for the idle animation which WinQuake does not like. Without that however, the entire hack doesn't work without editing QuakeC. Therefore, the entire fix attempt is apparently pointless.Last edited by NightFright; 08-02-2021, 05:28 AM.
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Hello Resurrected,
Do you refer to this auto_closed thread ?
http://quakeone.com/forums/quake-mod...lacements.html
If yes, then this is what you want I guess:
Zippyshare.com - Hellknight and Knight incl. head replacement models.zip
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Hello,
I used only a zippyshare link for the animated shalrath which was down.
Thanks for the heads up in the youtube comment.
Reuploaded it to quaketastic.
I noticed that all the screenshots and youtube previews didnt work anymore in the 1st post.
Seems to be the case because of the new forum design.
I fixed them as far as possible.
Kind regards,
Seven
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Hello,
1st post has been updated with a new item.
10.) Shalrath with idle animation
The shalrath in original Quake has no idle animation. She uses her 1st walk/run frame for idling, which results in a moveless/stiff/static model. Some may not like this and want to see her breathing/moving when using the ring of shadows or walking through maps with the notarget cheat.
I added an idle animation to the shalrath/vore model without the necessity of a QC change. So you do not need a mod or any other hack to have her animated idle animation.
Can be used in all quake engines.
Maybe some people find it useful...
Download: http://quaketastic.com/files/models/...0animation.rar
Best wishes,
SevenLast edited by Seven; 03-01-2018, 01:45 PM.
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Hello LordValsary,
Link is fixed.
Thank you for your interest.
Kind regards,
Seven
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Originally posted by Seven View PostHello bfg666,
I included everything that can be seen in the below clips into one single easy to use drag&drop file.
You can select/deselect all of these effects:- weather effects
- steam particles & sounds
- water pipes & water particles
- slime haze / bubbles
- additional ambience sounds
- grass / fern models
- barrel models
- broken computer sparks & particles
- ...
DOWNLOAD
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Hello,
1st post has been updated with new items.
9.) New torches
I want to share 2 new torch models with you. Fire, flames and torches seem to attract quite a lot players. So I thought it is a good idea to have some new models to find the one that fits ones personal likings the most.
The torches (because they are oriented) can be used with the Small Mod Compilation aka SMC v5.0 or newer.
A hanging chain fire:
DOWNLOAD
A wall mounted fire:
DOWNLOAD
Maybe some people find these things useful...
Best wishes,
Seven
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Wow, thanks! Also, I knew about the first tutorial but not the second one, so thanks for that too. You rock!
And what about the chains? Are they included in the latest SMC?
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Hello bfg666,
I included everything that can be seen in the below clips into one single easy to use drag&drop file.
You can select/deselect all of these effects:- weather effects
- steam particles & sounds
- water pipes & water particles
- slime haze / bubbles
- additional ambience sounds
- grass / fern models
- barrel models
- broken computer sparks & particles
- ...
DOWNLOAD
You can use these effects as base to create your own if you want...
Here are 2 important tutorials to guide you step by step through this process:
TUT: Creating Rain + Snow + Fog in DarkPlaces
TUT: Add particle effects + models + sounds into Quake via .ent files in DarkPlaces
Additional effects, samples and tutorials are included for the start map inside of the SMC download.
Have fun,
Seven
[ame]http://www.youtube.com/watch?v=CdrP07el_1U&feature=plcp&context=C3e2b8a8U DOEgsToPDskIA8SlHEqdMQSJYVDt5j-UM[/ame]
[ame]http://www.youtube.com/watch?v=ZG3IUNuApo0&list=UUbX7uVIXqMzBza0YmLJuMdw& index=1&feature=plcp[/ame]
[ame]http://www.youtube.com/watch?v=UYJoRFefgTI&feature=plcp&context=C305e501U DOEgsToPDskLVqtl4XpVEeu1L8JicgEen[/ame]
[ame]http://www.youtube.com/watch?v=GzAKH518srY&feature=plcp[/ame]
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Well your "click me softly" link pointed to the water pipes added to E1M1. Maybe you can repost them here? I've browsed the rest of that closed thread and the hanging chains look interesting as well - BTW, did you rework them as suggested by, uh, MadGypsy I think?
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Originally posted by bfg666 View PostLink is dead. May we have a re-up, please?
Originally posted by Seven View PostFor those of you who like the waterfall, there is something similar available for you to download if you didnt know it yet, here: click me softly
The famous and amazing quakeone.com autolock-feature prevents me to reupload anything in a locked thread.
Admin and mods doesnt seem to care, so...
You can ask to reopen the thread if you like.
The thread you linked contains so many features, which one you are interested in ?
Can you show a screenshot or youtube clip of the effect you would like and I am able to send it to you.
Be aware though, for most of them you need the SMC.
Best wishes,
Seven
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Originally posted by Seven View PostFor those of you who like the waterfall, there is something similar available for you to download if you didnt know it yet, here: click me softly
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