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HD blood liquid for custom maps and episodes

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  • HD blood liquid for custom maps and episodes

    With permission by Webangel, I've made HD blood for custom maps and episodes. You can grab it here https://www.dropbox.com/s/wb6kmvaviu...Blood.pk3?dl=0
    Screenshots of some of the maps/episodes supported with HD blood enabled:

    ARCANUM


    INSOMNIA


    TRAVAIL


    NYARLATOTHEP


    ZERSTORER


    Of course feedback is more than welcome, these are supported maps/episodes:

    A Roman Wilderness of Pain
    Arcanum
    Contract Revoked
    E2M5 Remix (The Lizard's Trance)
    Func_mapjam3 (Zerstorer Theme)
    Insomnia
    Necrobrood
    Nyarlathotep
    Quoth maps
    Travail
    Unforgiven
    Zerstorer

    If you know about other maps/episodes that uses blood and are not supported by this mod, let me know, I would like to update it to cover every map that uses blood as liquid. I hope you like it
    Last edited by Blood Vengeance; 10-17-2015, 09:59 AM.
    Make Quake Great Again

  • #2
    I imagine Bloodbath (zerdm5) is included in Zerstorer? If not it might be worth looking at as it is a tight but fun blood filled DM map... especially when you are trying to run away from =peg=




    Kind regards

    Monty
    Last edited by Mr.Burns; 09-26-2015, 03:48 PM.
    Mr.Burns
    "Helping to keep this community friendly, helpful, and clean of spammers since 2006"
    WWW: Quake Terminus , QuakeVoid You Tube: QuakeVoid
    Servers: Quake.shmack.net, damage.servequake.com

    News: JCR's excellent ctsj_jcr map is being ported to OOT

    Comment


    • #3
      Yes, it's included also that map. If a map that uses blood doesn't work, let me know, so i update the pack
      Make Quake Great Again

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      • #4
        Updated to support more maps and episodes
        Make Quake Great Again

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        • #5
          Thanks!
          Fórum QuakeBrasil

          Lots of Quake related stuff


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          • #6
            I think this thread deserve some screenshots of the maps/episodes with hd blood liquid enabled...
            Last edited by Blood Vengeance; 09-27-2015, 08:01 AM.
            Make Quake Great Again

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            • #7
              Updated with screenshots
              Make Quake Great Again

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              • #8
                thank you nice work

                is it maybe possible to make it more reddish underwater?

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                • #9
                  Originally posted by smd View Post
                  thank you nice work

                  is it maybe possible to make it more reddish underwater?
                  Yeah, I know, it would improve the quality a lot. But I think it depends on map lights, but not sure about this.
                  Make Quake Great Again

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                  • #10
                    Forgive my newbieness but I was wondering is it just a case of taking your .pk3 file and dropping it in to my quake\id1 directory in order for it to work. Also, does it work across all engines or is it only a Darkplaces thing?

                    Kind regards

                    Monty
                    Mr.Burns
                    "Helping to keep this community friendly, helpful, and clean of spammers since 2006"
                    WWW: Quake Terminus , QuakeVoid You Tube: QuakeVoid
                    Servers: Quake.shmack.net, damage.servequake.com

                    News: JCR's excellent ctsj_jcr map is being ported to OOT

                    Comment


                    • #11
                      Originally posted by Mr.Burns View Post
                      Forgive my newbieness but I was wondering is it just a case of taking your .pk3 file and dropping it in to my quake\id1 directory in order for it to work. Also, does it work across all engines or is it only a Darkplaces thing?

                      Kind regards

                      Monty
                      You have to put in your Id1 folder. Darkplaces only release.
                      Make Quake Great Again

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