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jakub's RT lights experiment

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  • jakub1
    replied
    hi talisa

    thanks for your kind words. of course, there are two reasons why level dorgheal arhlannen looks so good:
    1st - the level itself is beautifully designed
    2nd - hires textures made by you helped a lot

    my rtlights are just a small finishing touch.

    there is a small surprise at the bottom of the 1st post - rtlights for another quoth level - I Pity Thee Not. i like all the levels you suggested (and they are waiting in the pipeline together with many others) but wanted to try something different this time. luckily, it didn't take another year to finish another level. prepare for some runic experience.

    jakub
    Last edited by jakub1; 11-05-2017, 01:15 AM.

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  • talisa
    replied
    just checked out your RTlights for dorgheal arhlannen....


    they look absolutely gorgeous! love what you did with the gold and blue RT lights,
    they give a lovely contrast between each area and adds some variety.

    .

    you should totally make RTlights for more ikblue/ikwhite maps!

    like it would be absolutely awesome to have RTlights for func_mapjam2: https://www.quaddicted.com/reviews/func_mapjam2.html
    especially skacky's map or sock's map from that mapjam i love


    or Iikka Keränen's original IKblue map-set https://www.quaddicted.com/reviews/?...2+Ker%C3%A4nen


    or maybe you could make RTlights for Tronyn's Arcanum episode? <3
    https://www.quaddicted.com/reviews/arcanum.html

    Leave a comment:


  • talisa
    replied
    sweeeeeet, i absolutely love Sidhe's Dorghael Arhlannen <3
    thanx for making RTlights for the map, ill check them out soon

    .

    you should make more RTlights for other ikblue/ikwhite maps

    Leave a comment:


  • jakub1
    replied
    finally update after a long time

    i finished RTlights for quoth level dorghael arhlannen. not a big level but great architecture and the design of light posts allows unique look of light&shadow. pics and link in the first post.

    jakub

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  • jakub1
    replied
    cataractnacon transparent textures fix

    hi there, i've made a small darkplaces fix for cataractnacon. more info at end of the first post.

    enjoy

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  • jakub1
    replied
    thanks ericw, i didn't know darkplaces has such feature. at first i didn't know what you meant but now i tried it and the result is great.

    edit
    i updated the fix pack - pink fringes are gone. link in the first post leads to the updated file.
    Last edited by jakub1; 01-28-2016, 12:37 PM.

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  • ericw
    replied
    Hey, cool stuff - fyi I found that darkplaces has a built-in algorithm for removing those pink fringes that are visible in the "after" screenshot.
    Just run "fixtrans textures/telefragged/*.tga" from the console, and it will process all of the tga's to remove the fringes. iirc, it saves them to the same directory where DP writes savegames / screenshots etc.

    Leave a comment:


  • Blood Vengeance
    replied
    Yeah! Jakub you're a hero! I'll test them immediately!

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  • jakub1
    replied
    nehahra rtlights released

    more info and download at the bottom of the 1st post

    jakub

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  • Blood Vengeance
    replied
    Originally posted by jakub1 View Post
    yes, but some of the levels are really big. it should have been ready for christmas, but... well, you know how it goes. everything takes longer than expected. no worry, i will finish it.
    Great to hear, take your time of course, we'll gladly wait longer for a better release

    Leave a comment:


  • jakub1
    replied
    Originally posted by Blood Vengeance View Post
    Great work. Are you still working on RTlights for nehahra?
    yes, but some of the levels are really big. it should have been ready for christmas, but... well, you know how it goes. everything takes longer than expected. no worry, i will finish it.

    Leave a comment:


  • Blood Vengeance
    replied
    Great work. Are you still working on RTlights for nehahra?

    Leave a comment:


  • jakub1
    replied
    thanks for your kind words.
    -
    there is a small update at the end of the first post
    -
    jakub

    Leave a comment:


  • Resurrected
    replied
    Jakub1, totally astonishing work! Astounding revitalizing and renewal of the old, almost forgotten maps! Pure magic, badassery and beauty!

    Leave a comment:


  • Alexandra
    replied
    Is there any chance we could incorporate small mods like these into the archives served by QuakeInjector / Quaddicted? That would get more people (relatively) experiencing this retrofitted content.

    Leave a comment:

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