By pure chance I actually just finished what must be my 2nd or 3rd replay of the addon by now. In spite of its age, it's still a pretty solid experience. The new textures guarantee an original look that sets the whole thing apart from the classic id episodes and gameflow is good, also not overly hard.
I admit I never use the new weapons that much since they act a bit unpredictably, especially that napalm grenade launcher and the lightning gun prototype. The laser system is useful sometimes against Shamblers. Are there more than two upgrade levels for it? Asking since I never find all secrets and wonder if there is a hidden upgrade to bring it to level 3.
Anyway, great to get some insights into the development process after all these years! Teams often used to disappear after projects like this and members are never heard of ever again. Thanks a lot for sharing your knowledge and experiences here, Ryan. It is highly appreciated. You and the rest of your team can be proud of what you have accomplished. AoP may not be the greatest Quake modification of all times, but it's still enjoyable these days and an important part of Quake's early modding history.
PS: A pity about that X-Files TC that never came to be. I would have been highly interested in such a thing, even nowadays.
I admit I never use the new weapons that much since they act a bit unpredictably, especially that napalm grenade launcher and the lightning gun prototype. The laser system is useful sometimes against Shamblers. Are there more than two upgrade levels for it? Asking since I never find all secrets and wonder if there is a hidden upgrade to bring it to level 3.
Anyway, great to get some insights into the development process after all these years! Teams often used to disappear after projects like this and members are never heard of ever again. Thanks a lot for sharing your knowledge and experiences here, Ryan. It is highly appreciated. You and the rest of your team can be proud of what you have accomplished. AoP may not be the greatest Quake modification of all times, but it's still enjoyable these days and an important part of Quake's early modding history.
PS: A pity about that X-Files TC that never came to be. I would have been highly interested in such a thing, even nowadays.
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