Shub Niggurath High Res Model
I got bored recently, and the Duke scene is dead for modelling so I decided to do some Quake stuff.
So I made an Old One model for Dark Places.
I've also released blender source files and a high(er)-res version for modern engines with PBR metallic materials.
There are the standard animations for Quake and I have done two extra animations for those who want to experiment. An attack animation and a crawling one (that will liven up your mod!)
Dark Places version (MD3)
https://github.com/te4monster/classi...se_blender2.76
Next Gen Version with PBR materials for modern games
https://github.com/te4monster/classi..._PBR_Materials
Dark Places version:



PBR version:


Blender Sources
https://github.com/te4monster/classi...Shub_Niggurath
I got bored recently, and the Duke scene is dead for modelling so I decided to do some Quake stuff.
So I made an Old One model for Dark Places.
I've also released blender source files and a high(er)-res version for modern engines with PBR metallic materials.
There are the standard animations for Quake and I have done two extra animations for those who want to experiment. An attack animation and a crawling one (that will liven up your mod!)
Dark Places version (MD3)
https://github.com/te4monster/classi...se_blender2.76
Next Gen Version with PBR materials for modern games
https://github.com/te4monster/classi..._PBR_Materials
Dark Places version:



PBR version:


Blender Sources
https://github.com/te4monster/classi...Shub_Niggurath
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