Hello Josh,
Ahhh, you mean the "Predator style" enforcer...
The linked post describes quite detailed how to bring this feature into the game.
I think this should be enough for others to use it, if they are interested.
I did not include it in the "small mod compilation" because of the fact that there are several replacement models available with different formats.
That makes it impossible to write a universal code for all.
Just like Nahuels Quad-damage v_weapons effect. Do you remember ?
The big amount of different replacement sets in different formats makes these kind of mods impossible to be coded universal with only ssqc.
But I am very confident, that you can implement these effects into your personal mod without problems. You have proven it many times already.
Regarding the Drake mod:
There are only 2 words that needs to be mentioned: Patrick Martin
He is the coder for both mods: Soul of Evil and Drake
Drake has its roots in his Dragon mod, which he expanded into Drake.
So, if you compare the SoE source with the Drake source you will quickly see the same handwriting and style of Patrick.
The code is, due to the fact, that it uses the same new monsters, very similar!
It is always interesting for me to read sources from different coders.
The good coders often have their unique styles. Like Patrick has.
Dresk (which uses a very similar style like LordHavoc) has a very different way to code.
But sorry, I start getting offtopic.
If you want to bring the "particle flames" into the Drake mod, it is done exactly, yes exactly the same way as it was done in the modified SoE.
The code passage is identical in both mods !
So, pick the modified source and copy/paste the new lines into Drake mod.
Thats it...
It somehow suprises me, that the latest Drake build (from 20110624) is so rare on the interent. Even quaddicted hosts the Drake version from 20110129.
Knowing that you like to code with dragons a lot:
You should forget everything you heard about dragon coding.
Use Patrick´s dragon source code and you have the best available.
============================
By the way:
Talking about different model sets. There are always more jewels to find:
(c) Julian Morris (aka monkey rat)
Ahhh, you mean the "Predator style" enforcer...
The linked post describes quite detailed how to bring this feature into the game.
I think this should be enough for others to use it, if they are interested.
I did not include it in the "small mod compilation" because of the fact that there are several replacement models available with different formats.
That makes it impossible to write a universal code for all.
Just like Nahuels Quad-damage v_weapons effect. Do you remember ?
The big amount of different replacement sets in different formats makes these kind of mods impossible to be coded universal with only ssqc.
But I am very confident, that you can implement these effects into your personal mod without problems. You have proven it many times already.
Regarding the Drake mod:
There are only 2 words that needs to be mentioned: Patrick Martin
He is the coder for both mods: Soul of Evil and Drake
Drake has its roots in his Dragon mod, which he expanded into Drake.
So, if you compare the SoE source with the Drake source you will quickly see the same handwriting and style of Patrick.
The code is, due to the fact, that it uses the same new monsters, very similar!
It is always interesting for me to read sources from different coders.
The good coders often have their unique styles. Like Patrick has.
Dresk (which uses a very similar style like LordHavoc) has a very different way to code.
But sorry, I start getting offtopic.
If you want to bring the "particle flames" into the Drake mod, it is done exactly, yes exactly the same way as it was done in the modified SoE.
The code passage is identical in both mods !
So, pick the modified source and copy/paste the new lines into Drake mod.
Thats it...
It somehow suprises me, that the latest Drake build (from 20110624) is so rare on the interent. Even quaddicted hosts the Drake version from 20110129.
Knowing that you like to code with dragons a lot:
You should forget everything you heard about dragon coding.
Use Patrick´s dragon source code and you have the best available.
============================
By the way:
Talking about different model sets. There are always more jewels to find:
(c) Julian Morris (aka monkey rat)
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