I was trying to keep my game as frills-free as I could. Which kinda brings up another quick question maybe someone could answer for me.
I'm not using the "RT World" lights setting in DarkPlaces, mostly because my machine can't handle it and still run the game as super-fast as I want it. And I notice that all these map textures and model textures have slightly different duplicates with longer names containing things like "gloss", "norm", "glow", etc. Since I'm never gonna be running the real time lights and shadows, are any of these extra textures even necessary for a guy like me? I notice that whenever my pk3 containing all map textures is in the id1 folder and I go to start the game, it takes a good bit longer to load everything. I'm hoping if I were to be able to remove unnecessary textures it might speed up the load time.
Anyway, at this point I've got most of the 100% necessary things picked out, weapon models, ammo/health boxes, map textures, HUD graphics, hi-res monsters, translucent water. Everything but new sounds. So now I'm at the point where I've finally loaded up the Small Mod Compilation and I'm playing around with it to see if there's any "extra" (unnecessary, but pretty) type of stuff. Problem with using the SMC pk3 and just turning off all the stuff I don't want via a config is that all that content is still in there and probably still loading into the game, which is gonna effect load times, right?
I'm not using the "RT World" lights setting in DarkPlaces, mostly because my machine can't handle it and still run the game as super-fast as I want it. And I notice that all these map textures and model textures have slightly different duplicates with longer names containing things like "gloss", "norm", "glow", etc. Since I'm never gonna be running the real time lights and shadows, are any of these extra textures even necessary for a guy like me? I notice that whenever my pk3 containing all map textures is in the id1 folder and I go to start the game, it takes a good bit longer to load everything. I'm hoping if I were to be able to remove unnecessary textures it might speed up the load time.
Anyway, at this point I've got most of the 100% necessary things picked out, weapon models, ammo/health boxes, map textures, HUD graphics, hi-res monsters, translucent water. Everything but new sounds. So now I'm at the point where I've finally loaded up the Small Mod Compilation and I'm playing around with it to see if there's any "extra" (unnecessary, but pretty) type of stuff. Problem with using the SMC pk3 and just turning off all the stuff I don't want via a config is that all that content is still in there and probably still loading into the game, which is gonna effect load times, right?
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