Sorry, PM's do not work. Been there done that. People just ignore them so there is no public proof that you contacted them to not use them.
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Originally posted by MangledEyeStudios View PostIt doesn't matter who he credited and I can guarantee he did not credit the model coming from Dark Salvation. (...) he still did not ask permission to use it. So we look bad for pointing it out but it doesn't look bad for someone using things without permission. OK.
NOW, ON TO MORE IMPORTANT STUFF THAT ACTUALLY MATTERS:
Seven, I just remembered there's a Lost Soul in the very much non-copyrighted Arcane Dimensions mod. Maybe you could use this model instead? Oh, and maybe you should think about cleaning your mailbox?Last edited by Mugwump; 06-21-2017, 11:46 PM.♪ I'm skiiiiiiinnin' in the pain, just skiiiiiiinnin' in the pain ♪
♪ What a glorious feelin' I'm haaaaaaappy again ♪
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If the PM doesn't work, then post something like this:
"Seven, I would like to speak to you in private regarding a model in your mod. Can you please clear your mailbox?"
If he doesn't, contact a site admin. You can find all of them in the Moderator List to the left side of the screen. They are very good with responding and dealing with problems.
Seriously, this is straight-up common sense and basic decency. The kind of thing your mom is supposed to teach you when you're about 5.
@bfg - making a lost soul model
I've got a few too many projects going on right now unfortunately. I will be more than happy to donate any models I finish in the future to the SMC however, if Seven would like them. But I think you're idea of using the AD lost soul isn't bad, I'm sure Sock wouldn't mind.
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Originally posted by bfg666 View PostYeah, Sock has expressly made AD to be a resource for modders.
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Originally posted by Dutch View PostI'm assuming this means Preach's work as well (Quoth)?♪ I'm skiiiiiiinnin' in the pain, just skiiiiiiinnin' in the pain ♪
♪ What a glorious feelin' I'm haaaaaaappy again ♪
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well..... regarding the face thing.....
the model is supposed to resemble the demon-face from the altarb and dem4 textures
and the model pops up in-game as a punishment for shooting those walls
the model used looks the most similar-ish to the face on those textures, thats why it was chosen.
.
so if its going to be replaced, maybe it would be a better idea to make a new model similar to the face featured in the textures,
rather then making a model similar-looking to the lost soul like from doom.are you curious about what all there is out there in terms of HD content for quake?
> then make sure to check out my 'definitive' HD replacement content thread! <
everything that is out there for quake and both mission-packs, compiled into one massive thread
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Dear all,
Please try to stop writing aggressive words/posts in this thread.
MangledEye expressed his opinion and attitude clearly and we should not further judge or trying to discuss it.
There is already too much flaming in other forums and threads these days. I would like to keep it out of this thread if possible.
I did what he requested and that should be good enough for all of us. I can live with it, so I hope everyone else can as well.
Please, let us move on. Thank you for your understanding.
Hello bfg666,
What makes you think that the SMC does not have additional "Lost Soul" type models ?
There are 2 different models available/included in the SMC.
You switch between them by setting this cvar: evil_faces_model_type
Setting it to "1" will use Kiltrons model (see screenshots above)
Setting it to "0" will use Revilitys model (see screenshot below)
It is explained in the smc_config.cfg (which every SMC user should at least read through 1 time).
You will also find additional cvars to adjust all properties of this monster-type and adding some additional gimmicks/features as well.
If you want even more different models in the SMC, you can use CGPhantom´s (= Tea Monster´s son) or Vladimir´s lost soul models. They are both free models and look great in my opinion. There are also many variations/derivatives like the free flying skull with razor blades and others.
Originally posted by bfg666 View PostOh, and maybe you should think about cleaning your mailbox?
Originally posted by bfg666 View PostThat's unfortunate but the Quoth source code is not open source.
Have fun with your Quake,
Seven
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Hi Seven!
What have you been up to these past few months? I saw that the SMC was still in beta3.
Originally posted by Seven View PostI did what he requested and that should be good enough for all of us.
There are 2 different models available/included in the SMC.
will use Kiltrons model
Wow! That second model by Vladimir Uryadov is badass! I think I might use this one from now on. TBH, I've always found [s]Kiltron's[/s] MangledEyeStudios'©®™ model a little goofy around the mouth.
Many people have the source and already made mods for Quoth or used its code. You can extract it from progs.dat.
Edit:Uhhh... Why doesn't the [s]striked-out[/s] BBCode work?Last edited by Mugwump; 06-22-2017, 10:53 AM.♪ I'm skiiiiiiinnin' in the pain, just skiiiiiiinnin' in the pain ♪
♪ What a glorious feelin' I'm haaaaaaappy again ♪
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I've tried googling Vladimir's model with no luck so far. Is there a link someone?
Edit: did find this: http://xeno.artstation.com/projects/LOd1v download: https://www.artstation.com/artwork/d3XvW
Not sure of the format the model is in? Talisa, can you assist perhaps or someone else?Last edited by gdiddy62; 06-22-2017, 12:35 PM.
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yeah... i found that too but its a ZTLl, which is a zbrush model...
i sure as hell dont got the 800 bucks to buy zbrush
and trying to find an importer for blender came up with nothing,
and trying to find a program that could convert the file to another format also came up with nothing.are you curious about what all there is out there in terms of HD content for quake?
> then make sure to check out my 'definitive' HD replacement content thread! <
everything that is out there for quake and both mission-packs, compiled into one massive thread
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maybe one of the other peoples here at quakeone does have zbrush
and could be so kinda to convert the file to another format, like obj?.are you curious about what all there is out there in terms of HD content for quake?
> then make sure to check out my 'definitive' HD replacement content thread! <
everything that is out there for quake and both mission-packs, compiled into one massive thread
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Zbrush has an unrestricted 45 day free trial.
https://pixologic.com/zbrush/trial/
Simply download the trial, open the ztl and click (probably) file/export/obj
Alternately, sculptris maybe, maybe will import ztl... I wouldn't bet the farm on it though.
http://pixologic.com/sculptris/features/Last edited by MadGypsy; 06-22-2017, 02:35 PM.
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