I am on vacation until end of this week at the beach of spain. So i dont have Access to source Files and the like. But i have access to Tequila and Sangria.


The feature that you describe is indeed one part of the Small mod compilation (aka SMC).
But before we go into details, you must be aware of the following:
The Quake engine does not allow to edit/adjust single features of the game. Like for example Doom3 does or other script driven engines. So, if you want to edit/add a single feature you have to use the source of the complete gamecode and edit/add it into It. Then compile it to get your new/custom progs.dat. Use that one to override the original progs.dat.
You cannot add/edit several features via several progs.dat's !
The SMC was designed to be able to enable/disable AND edit every feature via a simple config File. Read the first post of this threat and the readme in the download to see more details and see its features. ...
All Quake HD compilations for Darkplaces uses the SMC. Unfortunately all compilations are outdated. So be sure to delete all SMC relevant files in them before updating Quake HD compilations with updated SMC version.
If you want ONLY want one feature from SMC, I always include the source files So everybody who can count to 3 can extract the shell casing feature and compile a separate progs.dat.
Be aware though that i use advanced physics (gyro) and some more twists on the casings. When extracting the code. Other than that its a simple copy/paste for advanced coders.
If you have further questions feel free to ask. I have extrem ely limited Internet this week but maybe others can answer /help in the meantime.
It took me almost 30 minutes to type this post into this stupid mobile LOL.
Anyhow have fun with your Quake.
Seven.
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