SMC 5.30 error
I'm using the default settings 5.30 SMC.
Game breaks down several times.
What is the cause of the fault.
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now, i mightve lied when i said that was the last question. but, years ago, last time i was loving on my pure excellence that is Quake, i asked this question, because i was stumped, and i stumped everybody i asked. cl_sidespeed 200 is what i have set in my config, because it is set regularly in game as something much higher, equivalent to holding down the shift or run key. so this is an easy fix. however, the not so easy fix, is when you hold down sidestep and forward/backward at the same time, you will go into run speed, regardless if youre holding down the run key or not. small potatoes i know, but do you know of a command that would cover this, anybody?
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Thanks talisa, a wealth of knowledge you are, i appreciate your time
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when you dont remember a specific cvar or are looking if there is a cvar for something,
remember that there is always the 'apropos' command that you can use
for example typing 'apropos model' in console which show any cvars
which have 'model' in the name or are model-related cvars
.
the physics thing which you are looking for is:
set gyroset 2 // "0"= disabled "1"= only corpse+gibs use gyro "2"= corpse+gibs+monsters use gyro
you can find it about 2/3 of the way down in the smc_config.cfg
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last final question, for now lol, which option turns off enemies being pushed back by weapons? it really alters the game play. ive turned off ragdoll physics, and weapon kick, but they still go flying back when hit with the double shotgun for example
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