Hi
@OoPpEe thanks for the tip.
i actaully got the skin file to work only after i named it
shambler1.mdl_0.skin
this is what the skin file look like
Body,progs/sham_body1.tga
Legs,progs/sham_legs1.tga
Arms,progs/sham_arms1.tga
@Seven
hehe i saw the rune effect last night...wow.
thanks for the help...i tried that out and it worked with my md3compiler.
id like it if we could have multiple skins for md3 and mdl concurrently, so it would be six skins per monster=P
cheers
Sean
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