Point 4.) is unbelievable easy and done in 1 minute.
So I could include both versions (with and without kickable gibs) in the zip files, that you donwload in 1st post.
So you can choose the one you like (switching this feature on/off is not possible then).
I will include the 2 "impulse" commands (point 1.) into the next version, so that you can enable/disable it.
The only small negative point about impulse commands:
You have to push your binded key after every map start.
It does not work like a cvar, which is a global (engine driven) thing.
So I could include both versions (with and without kickable gibs) in the zip files, that you donwload in 1st post.
So you can choose the one you like (switching this feature on/off is not possible then).
I will include the 2 "impulse" commands (point 1.) into the next version, so that you can enable/disable it.
The only small negative point about impulse commands:
You have to push your binded key after every map start.
It does not work like a cvar, which is a global (engine driven) thing.
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