The latest SVN (18-12-2010 21:03 Windows x64 version) breaks pretty water, at last on my machine :S
It works right with stable, I hope Lord Havoc is reading this, so they can fix it.
The error message:
Fragment shader compile log:
Fragment shader failed to compile with the following errors:
Error: 35:396 : (Error#19 Redefinition Error: F
Error: Error(#373) 1 compilation errors. No code generated
(Line offset for above warnings/errors:35)
GLSL Shader GLSL/Default.GLSL water failed! Some features may not work properly.
The video drivers: Catalyst 10.12a with a 5770 HD.
It works right with stable, I hope Lord Havoc is reading this, so they can fix it.
The error message:
Fragment shader compile log:
Fragment shader failed to compile with the following errors:
Error: 35:396 : (Error#19 Redefinition Error: F
Error: Error(#373) 1 compilation errors. No code generated
(Line offset for above warnings/errors:35)
GLSL Shader GLSL/Default.GLSL water failed! Some features may not work properly.
The video drivers: Catalyst 10.12a with a 5770 HD.
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