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Moving High Res Skies for DarkPlaces

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  • hellfireseb
    replied
    Thanks Seven,

    That was the thread i was reffering to indeed! Your config solved the problem, thanks a lot! Now it looks perfect!

    Back on topic:The skies are really nice, I mixed two from different packs that were, in my opinion, the most faithful to the original quake. Keep up the good work guys!

    ---Seb---

    Leave a comment:


  • Seven
    replied
    Hello hellfireseb,

    1.) The download page on LordHavoc´s page has "only" the "stable" version.
    If you look for newer versions, klick on his "files" link on the Download page.
    This will lead you here: klick
    Anyhow, please use the build I send you.

    2.) This issue has been discussd in the Quake reforged thread: klick me
    If the build I linked you dosnt help, please try my config file in your ID1 temporary (rename your one): here

    Hope this will help you a bit.

    Kind regards,
    Seven

    Leave a comment:


  • hellfireseb
    replied
    Re: about skies...

    Hey Seven, thanks for replying so fast! I really appreciate that and all the work you guys are doing!

    Actually, I didn't even know there were such recent builds because I downloaded the last build from darkplaces official site (lord havoc's 2010040 and that was the latest there!!! I have managed to make the framerate smoother like the other version I had by setting every little detail like it was in the other one. I'll try that build you referred me to!

    Also, this as been mentionned somewhere but I can't find that specific thread I had found; the reforged skins are not affected at all by the surrounding lights unless I remove the _luma.jpg files. I know they are important for details such as glowing eyes and such but as it is now, those details cannot even be perceived anyways with the skins beeing 100% bright all the time. I tried a solution wich was suggested: delete config\create new one, redo offsetmapping and set rt_worldlighting in that order, it did not help.
    The grunts are the only ones who seem to be affected a little by the surrounding light sources, mostly water\acid's green lighting.

    If this needs to be redirected somewhere else, just let me know!

    Thanks

    ---Seb---

    Leave a comment:


  • Seven
    replied
    Hello hellfireseb,

    just as I wanted to answer your question with the skies, you edited the post and found the solution by yourself

    Now on to your next question:
    Let me guess: you chose the newest beta (20110328 ) build or even the newest autobuild (today) from DarkPlaces ?
    YES, it is true.
    These versions have some issues. You can read more about it here.

    Please use this build instead.
    It has all of the pros and none of the cons.

    You will have better performance for sure with it.

    Kind regards,
    Seven

    Leave a comment:


  • hellfireseb
    replied
    Can't see them in game?

    Can't see the skies in game---

    Edit:

    Nevermind, I tought I had the latest version of the darkplaces engine but it turns out I just didn't, simple as that! However, the latest version seems to stutter more for me with the realworld_lighting on. The previous version ran really smooth for me with the realworld_lighting. Even with antialiasing set to 1, I would not see the jaggies on edges and with vertical sync off, I could not perceive the vertycal tearing.They are now obvious enough so that I have to enable them and it doens't help my performance, anyone else had that issue? By the way, beeing a ''from release day'' quake fan, I want to thank you guys for all your hard work on improving this great game and those skies look awesome!!!

    My specs:
    -Intel Core2Duo@2,8ghz
    -4gigram
    -gpu=nvidia GTS 250 1gb ddr3
    -OS=Windows7 ultimate x86
    Last edited by hellfireseb; 04-26-2011, 03:18 PM.

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  • Seven
    replied
    klick

    Leave a comment:


  • LambentHammerBurst
    replied
    "The file you are trying to access is temporarily unavailable. Please try again later."
    Damn you MegaUpload!

    Leave a comment:


  • webangel
    replied
    @seven
    @ooppee
    i think you are right. never thought this way.
    I saw my versions only as a placeholder for better work.

    </offtopic>
    Last edited by webangel; 02-17-2011, 01:11 PM.

    Leave a comment:


  • LambentHammerBurst
    replied
    Have to agree with Seven. I even made a recent post in the "Tutorials that need to be made" topic stating we need re-skins.
    Those were one of the MOST popular forms of modding, would be great to see it happen again.
    Yeah I made a complete pack - however it'd be great to see my pack re-skinned to make a alternate pack. I tried to only keep my designs recognizable to the originals (minus the Mjnolnir which I tried to keep 100% faithful and the Lava guns which were based off Reforged long ago screenshots).
    So a "faithful" pack would be great to see, also just a simple reskinned pack would be great too.

    Leave a comment:


  • Seven
    replied
    webangel,

    that is not a good thing to do !

    Imagine,
    if everybody would delete his creation, only because someone else released something similar.
    There would be zero left. Variation is dying...

    You know what ?
    I dont use OoPpEe´s Lava-Nailgun and Multi-Grenade-Launcher.
    I use yours !
    - Multi-Grenade-Launcher from here (but link is dead now)
    - Lava Nailgun from here (Links deleted by you)

    I am sad about your decision... but I must accept it.

    Kind regards,
    Seven

    Leave a comment:


  • webangel
    replied
    hi seven,
    no i´m not angry.

    i just have deleted MP-Stuff because ooppees textures are much better.
    here is the new sky link:
    MEGAUPLOAD - The leading online storage and file delivery service
    Last edited by webangel; 02-17-2011, 08:47 AM.

    Leave a comment:


  • Seven
    replied
    webangel seems to be angry about something...

    He deleted most of his posts.
    Look at this.

    Anyhow I think I still have his purple version of jeanks blue moving sky somewhere on my hdd.

    Leave a comment:


  • LambentHammerBurst
    replied
    *wishes the download link of webangels's still worked*

    Leave a comment:


  • Seven
    replied
    Hello webangel,

    thank you for your work.
    Now we have one more great sky to choose from

    Feedback:
    Due to the fact, that the alpha layer has the same color as the solid layer it is almost not visible.


    By the way:
    Your screenshots are so damn dark, that you cannot see a thing.
    Maybe brighten them up a little before uploading.
    You seem to play Quake with a flashlight

    Best Regards,
    Seven.

    Leave a comment:


  • webangel
    replied
    i have recolored jeanks great sky4.
    have a look:



    Uploaded with ImageShack.us

    If you want to try it:
    MEGAUPLOAD - The leading online storage and file delivery service
    Last edited by webangel; 02-17-2011, 08:36 AM.

    Leave a comment:

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