I might give that a try but part of me is saying not to, I mean If I start getting into this i'll never get any work done!
*edited*
Ok, I tried crazy bump and to honest was not overly impressed. (nothing personal, just my opinion)
the 'normal' result was very blurry in comparison to the bump but I'm sure that is because when you do bumps all the raised detail goes into the gloss and the bump does the depresions. whereas with normals ALL the detail is taken from the normal and the gloss is a much less dominant feature.
To be honest it looked like it was made from cheap plastic!
I tried a simpler gloss (made froma darkened/higher contrast b+w of the texture) but that proved to be even less detailed.
I tweaked the settings with the normal for about an hour or so then decided to leave well alone.
in essence, it don't think normals are for me! LOL I'll leave it to the pros!
I think I will continue to make gloss (and maybe the bumps too) for my stuff, as I love the effect in game and that's what its all for anyway right?
Im just upset for you guys; to have released something that looks so good in the screenie and turns out to be a big dissapointment to those with offsetmapping on, still its a learning curve, isn't it.
regards
Latchford










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