Wow! Somebody made it already..
Now I have to find a way to export it to .mdl and all of that.. I remember when I used to edit models and anims with QMe, I don't know if it is gonna work with these high poly ones.. :/
Now I have to find a way to export it to .mdl and all of that.. I remember when I used to edit models and anims with QMe, I don't know if it is gonna work with these high poly ones.. :/
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