I havent tested it anywhere else... but anything that is able to read PK3 files should allow this to work just fine! Of course, you could always open the PK3 in something like PAKSCAPE and then manually overwrite the audio files in the Pak0 / Pak1 pk files in the Id1 directory
In fact, I just tried this and it worked fine in my steam version of quake.
Sylux - Never fear man... the video compression on moddb is HORRID and really took the umph (and high end) out of most of my sound work. The normal shotgun sounds great in game... and the double barrel... well... FREAKING HUGE and stereo panned.
Thanks all... really glad to do my part for the community (finally)!



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