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another small update to the axe, this time a small update to the model itself.\
added proper edge-splits to the edges of the model, which in-game make shading on the axe be correct, where-as before the shading was incorrect cuz of the edges not being split.
especially at the edge between the center and the blades its very noticable,
many edges which are sharp edges were treated as dull edges before and therefor had smooth shading.
now all sharp edges have correct shading in all lighting
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