Well I am not a "real" mapper. but i am making short games using darkplaces engine
I am working with a friend. I am makiing maps, qc and textures, some sounds and music. He is making music, and level design.
This is a work in progress. So do not expect hight quality yet. Although, truth be told, the end result will be similar. I am no using many models here, except for some tree, barrels and lamps. The rest is pure brush-working.
The prop-models will be implemented later using a pseudo-random location system.

You cant not walk in the forest!!



flashlight and GPL textures and stuff are primal in the game


non-detailed-yet exterior of the factory

yeah, fake lens-flare in the start of the game, not so good look aniway, but the fake lens flare add some creepy-cinematic-ambience to the game

exterior sector in the interior map

My favorite sector of the map


Storm-lightning!!
you can see the beams!
If you like the project you can see it more stuff in CatGazing Studios company - Mod DB
Thanks

This is a work in progress. So do not expect hight quality yet. Although, truth be told, the end result will be similar. I am no using many models here, except for some tree, barrels and lamps. The rest is pure brush-working.
The prop-models will be implemented later using a pseudo-random location system.


You cant not walk in the forest!!




flashlight and GPL textures and stuff are primal in the game


non-detailed-yet exterior of the factory

yeah, fake lens-flare in the start of the game, not so good look aniway, but the fake lens flare add some creepy-cinematic-ambience to the game

exterior sector in the interior map


My favorite sector of the map



Storm-lightning!!

If you like the project you can see it more stuff in CatGazing Studios company - Mod DB
Thanks

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