Yeah, you don't notice them if you have HD models/skins. And Night Journey uses also the Sha'vile
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Arcane Dimensions -HD overhaul-
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just made all the variations of all 3 colors for the enforcers in AD
https://www.dropbox.com/s/euwo8xpoxy..._v1.1.pk3?dl=0
also noticed i accidentially swapped the green and blue skins before... whoops i guess?
i also fixed that error. all skins are included now and use the correct textures..are you curious about what all there is out there in terms of HD content for quake?
> then make sure to check out my 'definitive' HD replacement content thread! <
everything that is out there for quake and both mission-packs, compiled into one massive thread
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Talisa, I've updated AD_E3M2, so can you replace the old link with this?
https://www.dropbox.com/s/qf32h26sgl...-v1.1.pk3?dl=0
PS
Noticed that in AD Pretty liquids 2 maps aren't done, I'll upload new version very soonMake Quake Great Again
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Originally posted by Blood Vengeance View Postso can you replace the old link?.are you curious about what all there is out there in terms of HD content for quake?
> then make sure to check out my 'definitive' HD replacement content thread! <
everything that is out there for quake and both mission-packs, compiled into one massive thread
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Updated version for AD Pretty liquids, here's the link:
https://www.dropbox.com/s/pg5cvcfs9p...-v1.1.pk3?dl=0
Currently updating/fixing: AD_OBD and AD_Swampy (some textures need to be updated with the release of Mission Pack 2 textures by Moondrunk)Make Quake Great Again
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Here's the "fixed" version of AD_Swamp, it does not contains norm and gloos (it gave me some problems with textures, some were totally black, tested also in the pc of a friend and same problem). It weights less and is in .pk3 format so you don't have to unzip in the folder
https://www.dropbox.com/s/ewxepkevfy..._V1.2.pk3?dl=0Make Quake Great Again
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eh thats fine... normals and gloss-maps arent as important as diffuse imo.
seeing there's no RT-lights for AD maps, you cant really see both anyway unless the norms have height-data added to the alpha-channel
ill update the link with the updated version.are you curious about what all there is out there in terms of HD content for quake?
> then make sure to check out my 'definitive' HD replacement content thread! <
everything that is out there for quake and both mission-packs, compiled into one massive thread
Comment
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just added Jeank's hydra, my Freddie skin, and the skins for dog & drole by quadrocket to the list.are you curious about what all there is out there in terms of HD content for quake?
> then make sure to check out my 'definitive' HD replacement content thread! <
everything that is out there for quake and both mission-packs, compiled into one massive thread
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Added screenshots gallery for the AD Liquids
more at: AD HD Liquids - Album on Imgur
ad_obd fixed version finished, almost finished fixed version fo ad_e2m2: like zendar and swampy bogbottom they are without norms and some gloss and in pk3 file, so they take much less spaceMake Quake Great Again
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added link to AD_pretty_liquids to the top of the list with textures.are you curious about what all there is out there in terms of HD content for quake?
> then make sure to check out my 'definitive' HD replacement content thread! <
everything that is out there for quake and both mission-packs, compiled into one massive thread
Comment
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Thanks, here updated versions of:
AD_OBD+BACKSTEIN:
https://www.dropbox.com/s/8bwb043o8f..._V1.2.pk3?dl=0
AD_E2M2:
https://www.dropbox.com/s/litvst0k4h..._V1.1.pk3?dl=0
They're both in .pk3 format and without gloss and norm, so they took much less space and you don't have to unzip them in the main ad folder
Next in line are ad mountain, ad crucial and ad e1m1Last edited by Blood Vengeance; 02-02-2017, 10:23 AM.Make Quake Great Again
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great
updated links to your updated packs.are you curious about what all there is out there in terms of HD content for quake?
> then make sure to check out my 'definitive' HD replacement content thread! <
everything that is out there for quake and both mission-packs, compiled into one massive thread
Comment
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And here's AD_Mountain
https://www.dropbox.com/s/6budxxyi8h..._V1.1.pk3?dl=0
AD_E1M1
https://www.dropbox.com/s/47hy3pt07n..._V1.1.pk3?dl=0
RTlights for AD will be a real pain in the a**, it will require a lot of works, plus some maps are huge (ad_swampy, ad_tfuma and ad_magna are humungous) and will murder your framerate. Anyway they aren't much needed: AD maps got really nice colored lights anyway, I don't see any reason to make RTlights, they're already good.
PS: I'm running out of space on my dropbox and wanted to move some stuff on Quaketastic, how do I register on Quaketastic?Last edited by Blood Vengeance; 02-02-2017, 12:01 PM.Make Quake Great Again
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