
Flying Heads Quake Arena (FHQA)
Hi all,
I think it was about time I shared a bit of the mod I'm working on (especially considering the times of decadence QuakeOne seems to be facing). First time Quake modder here, although passionate programmer and web designer so be kind. Of course, every piece of constructive criticism is not only welcome but encouraged!
FHQA is a Quake mod where you're pit against endless waves of Quake monsters whose 3D models and animations have been tweaked to consist of only flying heads that kill you as soon as they touch you. When you die, you see your score on screen. Heavily inspired by Devil Daggers.
WEAPONS:
- Sword
- Spear
- Semi-auto flintlock gun (so not really a flintlock gun I guess, but it looks like one)
- TNT
ENEMIES (so far):
- Flying rottweiler head (dies with one hit)
- Flying scrag head (hovers close and spits Scrag projectiles at you, two is enough to kill you, dies with one hit)
- Flying zombie head (dies with two hits, moves slower)
WEAPON MECHANICS:
- Spear knocks enemies back
- Every 3 melee kills (spear/sword) you get +1 flintlock ammo
- Every 10 flintlock kills you get +1 TNT ammo
- TNT doesn't damage player
SCREENSHOTS:




It would be pretty nice if there was a way to make a GET/POST request to a external server to load/send score results but I guess this is not possible with QuakeC (at least not with my current knowledge of the framework).
I work on this during my spare time when I'm not learning for University or creating websites to be able to eat but I will try to update this page with updates as soon as there's any.
I'll be happy to read any feedback and also thanks to whole QuakeOne community for the invaluable help I've been getting since I signed up here.
Best,
wizardmachine
Comment