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Have a soda :D
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I'm thinking it was
http://www.quake-1.com/files/developer/md3exp.zip
And you put the .dle file in x:\gmax\stdplugs folder.
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I've been realy busy the past month but I've remade the coke model
Heres the source (gmax ext)of the new model.
Download coca-cola.zip
This time around I added the beveled top and even indented the top like an actual soda can. The bottom needs work still.
Baker, I need the file that allows me to export as MDL, I lost it during my OS format.
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Originally posted by metchsteekle View Postalright i got it converted to a lower color scheme
one is a 8-bit .pcx file
the other is a 16-bit .bmp file
i hope this helps, BTW what are u using for a conversion, i have gotten quark to do it a few times, but it hasn't been the best results [the texture file has been too big :/]
http://qrf.mine.nu/~metch/coca-cola.zip
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alright i got it converted to a lower color scheme
one is a 8-bit .pcx file
the other is a 16-bit .bmp file
i hope this helps, BTW what are u using for a conversion, i have gotten quark to do it a few times, but it hasn't been the best results [the texture file has been too big :/]
http://qrf.mine.nu/~metch/coca-cola.zip
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I'll make this the mdl for a new power-up in newdm (if I ever get back into working on that >.>)
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Originally posted by Baker View PostCould you post the model source file too?
I'd also like to take a look at it and see if I can get it work.
No I can't. I was following the tutorial sdo close when I was setting things up that I didn't add the important "saving" folder to my storage device.
Its just a cylinder though. I'm sur eI can make another model in less time now, also that was basically a rough draft, I had planned on making it a bit more realistic.
I'll remake this mdl and post it within the next couple days, I reformated/installed Windows XP so I have to reinstall Gmax.
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Could you post the model source file too?
I'd also like to take a look at it and see if I can get it work.
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I'm a Coca-Cola Man. Never would I drink Pepsi. I'm Not A Traitor!!!
Job Well Done, Good Sir!
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