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Quake Reforged Project
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@Seven:
heads: cool, let's link osjclatchford's work here for everyone (if he agrees).
sword: definetely bad. i'll fix.
dragon: yes, it's based on chthon's. I have another ready and more similar to the original. If I well remember, it's also the very first skin I did...
EDIT:
sword "fixed": sword.mdl_0.jpg (not tested though)Last edited by Nergal; 02-17-2014, 11:21 AM.
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Hello Nergal,Originally posted by Nergal View Postif you test this stuff, tell me what you think.
Thank you very much for your Update !
Here are my findings/thinkings:
The Hellknight head-gib texture still misses the 'neck' area.
It is completely black, so will it be in-game.
When you look at the original texture, you will see it.
osjclatchford made reworks of all head gibs with this issue in your pack.
(grunt, knight, hellknight as far as I know)
He added some "flesh" style texture in the mentioned area onto your texture.
Here is one of his work (for example):

The Sword texture does not fully fit to the sword model.
The Rogue sword (and its texture) has some extensions on the beginning of the blade, with a shape like a triangle. And the grip area is different.
Here are comparism shots:
in-game:

texture:

The Dragon:
I simply love him !
You made even a wonderful texture for the inside of his mouth.
He looks a bit like chton´s nephew, but that is absoluetly OK.
Great work !
Best wishes,
Seven
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thats one absolutely awesome looking dragon nergal
it looks very cool! great job on it
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Update:
Quake1: Quake Reforged
SoA: http://quakeone.com/forums/quake-mod...html#post97942
DoE: http://quakeone.com/forums/quake-mod...tml#post104668
Armagon: http://quakeone.com/forums/quake-mod...html#post97942
Lavaman: https://app.box.com/shared/vs72x60dbo
Heads: https://app.box.com/shared/kqtjhnf3kn
https://app.box.com/shared/cchv0cab5k
DoE (sword, wrath, dragon): Zippyshare.com - 2048.zip
if you test this stuff, tell me what you think.
bye
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Guest repliedThanks... hope you can make it to edit the 1st post
P.S.
I've sent you a PM on another subject...
Originally posted by Nergal View PostHello everyone,
I'd like to update the first post and put all the download links in there, but I don't remember the password anymore, sorry.
I'll do it here anyway:
Quake1: Quake Reforged
SoA: http://quakeone.com/forums/quake-mod...html#post97942
DoE: http://quakeone.com/forums/quake-mod...tml#post104668
Armagon: http://quakeone.com/forums/quake-mod...html#post97942
Lavaman: https://app.box.com/shared/vs72x60dbo
Heads: https://app.box.com/shared/kqtjhnf3kn
https://app.box.com/shared/cchv0cab5k
Maybe there's more stuff lost in the previous posts...
For sure there's more stuff unreleased on my hdd...
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yeah i agree with seven,
its good to see you posting here again after such a long period of silence
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I tried "quakePenis" but it wasn't too...Originally posted by Seven View PostYes, I also tried. And it wasnt 'quakereforged'

ogre, sword and dragon are done already, only spikemine and eel are left.Originally posted by Seven View PostAs far as I know the only missing monster from SoA is the Spikemine.
From DoE i think its a bit more: Eel, Ogre Boss, Sword and Dragon.
cool
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Hi Nergal,Originally posted by Nergal View PostHello everyone,
I'd like to update the first post and put all the download links in there, but I don't remember the password anymore, sorry.
Yes, I also tried. And it wasnt 'quakereforged'

Hehe, you know how to make us fall on our knees and begOriginally posted by Nergal View PostFor sure there's more stuff unreleased on my hdd...
As far as I know the only missing monster from SoA is the Spikemine.
From DoE i think its a bit more: Eel, Ogre Boss, Sword and Dragon.
There are replacement texture skins availabe for all those monsters, but they are not "Nergal Quality"
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So what is the status of the project? 99% and finished? Nergal, what´s up with Alfader?!
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thanx nergal
i had the lavaman skin and the hellknight head but the versions i had were 50% resolution of the ones you linked.
so its nice to have those both in a higher resolution now
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