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Quake Reforged Project
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Its simply a typo in the shader.Originally posted by CarVio View Post1. I installed the pack as described, but at the map E4M5, the tarbabies are without texture, just plain. I think this could be solved easily.
Remove the "h" behind tarbaby and it works.
EDITED:
lol. Then you should not have any issues CarVio.
The typo was in the shader (not the skin files !) I downloaded from Reforged yesterday.
Please check again all tarbaby´s positions in the shader. There are different ones.
Also not only the .mdl, but the skin shader positions as well.
TIP2: Start a map with tarbabies (just like E4M5) and read the console failure note !
Here you will see the typo. Then you are able to find it for sure.Last edited by Seven; 12-08-2010, 06:11 AM.
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As I have seen, you still can download the alternative skins - just download em and install them over the packs skins. That should do the job.
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Great freakin' news, thanks for making my Quake experience complete, downloaded the big pack. I must say, the new skins look awesome. I agree with the others that some of the head gibs lack blood. It would be nice to see that changed. Also while i like most of the official skins, some of them like the scrag, shubbie, and zombie, i like the old alternative skins a lot more, since they are more true to the original. And i am still hoping for a Reforged furry shambler.
Anyway, keep up the good work, can't wait to see what you guys come up next.
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I concur. Some of the current head gibs simply look like a copy/paste of the original head, with no modifications. They definitely need more blood!Originally posted by CarVio View Post2. The headgibs need more blood n gore. The grunts head is without any blood form me. I have to say that's bitching at highest niveau from my side as I want to say. You did an awesome job - I salute you.
Question for Alfader and Nergal: I modified the Chthon skin to have colors more true to the original (red instead of black). Do you guys mind if I upload this alternative version in a new thread?Last edited by Lightning_Hunter; 12-08-2010, 02:19 AM.
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Whoa- this now means that Quake is now completely beautifulized!
It feels like playing a whole new game now! (all I need is to look up how to get the invisible torches and to get the proper lava lighting going!)
Thanks guys this is awesome (played around a bit and it looks sweet!
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Hah I knew it that it wouldn't be the end. I mean common - promised is promised
I just downloaded the pack and I freaking love it. Superb work you have done with this project so far. Just two things:
1. I installed the pack as described, but at the map E4M5, the tarbabies are without texture, just plain. I think this could be solved easily.
2. The headgibs need more blood n gore. The grunts head is without any blood form me. I have to say that's bitching at highest niveau from my side as I want to say. You did an awesome job - I salute you.
Oh and thank you for the milky rotfish eyes as proposed it in the forum earlier. It looks so deadly fishy
I love it.
You brought us back the best Quake of the Quake series, better than never before.
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Congratulations on the release! The monsters looks amazing in high quality! Thanks a bunch!
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ZOMG!!! They actually did it! I waited till you guys finish whole monster pack and didn't played with that partial implemented bits of the pack just not to spoil impression of fully finished work!
*Went to play*
P.S.
I still hope you will retexture original guns models.
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and to think,I almost made a post expressing how aggrivating it was waiting.
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Hello everyone! Thank you for your patience, but today is the big day .. Please take a look at our website
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