Apparently not. xD But well, it is easy to fix even on your own, you just have to open the shader file with text editor and correct the line(s) on your own. No big deal, I just wanted to point out it still isn't fixed. ^^
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Originally posted by NightFright View PostApparently not. xD But well, it is easy to fix even on your own, you just have to open the shader file with text editor and correct the line(s) on your own. No big deal, I just wanted to point out it still isn't fixed. ^^
But it's easy to fix by yourself, that's right..200 aņos de mi querido PARAGUAY14/05/1811
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News? I can do better...
Scourge of Armagon skins - v.0.99801848502548481
2048.part1
2048.part2
2048.part3
2048.part4
caveat:
-it's a preview, full version available on the site asap
-alternative skins will be downloadable separately as usual
-tested on DP
-I've no idea if the screenshot is up to date, sorryAttached Files
Quake Reforged
Retexturing and Reskinning project for Quake, Scourge of Armagon and Dissolution of Eternity
Downloads:
SoA skins
DoE skins pre-release
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Originally posted by Nergal View PostScourge of Armagon skins - v.0.99801848502548481
...
-I've no idea if the screenshot is up to date, sorry
Hello Nergal,
I love your style and humor.
Beeing very sure, that your screenshot is out of date. LOL
After getting to know you a little bit more...
I dont want to know how many versions, on which you worked on countless hours/days, had to be deleted because looking at them 2 weeks later didnt satisfy you anymore.
Seeing, that you work on almost all monsters simultaniously.
But I am very sure, that every single version would have make our jaws drop on our keyboards...!
Thank you for your pre-final release Nergal & Alfader !
Best wishes,
Seven
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Thanks a lot Nergal and Alfader! Just tried them out, the skins look awesome.
My apologies if I'm asking a stupid question, but I was wondering. What is the best place to put the shader.reforged file? I've put the textures in Quake/hipnotic/progs and shader.reforged in Quake/hipnotic/scripts. Is this the correct way to install them?
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Originally posted by IronWarfare View PostI'm the only one who got problems with armalegs file? Winrar says is corrupted
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@JH24: /scripts folder is ok (next time we'll rar the right folders too)
@IronWarfare: it doesn't give error to me, but 7zip will do the work fine.
@TR2N: we'll release a preview of the DoE skins too, so we can iron out all the little errors from the final version
@webangel: james hetfield can duplicate himself as well... no?!
@Seven: hehe
Quake Reforged
Retexturing and Reskinning project for Quake, Scourge of Armagon and Dissolution of Eternity
Downloads:
SoA skins
DoE skins pre-release
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SFX archive - 0.2 MB overhead, and everyone will always unpack no problemQuake HD: Embrace the decline and have some guilty pleasure with it, or join a club for monocled gentlemen at quaddicted and play Quake the way it's meant to be played.
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Problem solved, I've tried the most recent 7 zip version and now works perfectly!! Can't wait for Dissolution of Eternity monster skins. When all monsters skins will be done...what's next? Unofficial mission packs monsters? It would be cool to see reskinned Travail, Abyss Of Pandemonium, Nehahra or Quoth monsters
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