Originally posted by osjclatchford
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Quake Reforged Project
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Hi all,
I've resumed this ogre version, meant to replace the one of DoE.
As you see, it's a bit redesigned, to make it stand out and not appear just like the paint-over the original was.
A previous version was shown, but I can't find the right page in the thread, so I don't know which is better or which one you prefer..
P.S. if you're embarassed for having to see his nipples, just tell me and I draw a bra-version...
@smoketetsu: I remember that a preview was shown (again, can't find it), but few were happy with it. Then, I think most of you use the high poly version...
@turtlevan,osjclatchford: since it's possible to have different skins for the same monster ingame, it's definetely cool having people creating more variations.Attached Files
Quake Reforged
Retexturing and Reskinning project for Quake, Scourge of Armagon and Dissolution of Eternity
Downloads:
SoA skins
DoE skins pre-release
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holy crap, that looks amazing nergal
looks very very promising, i cant wait to be able to see that skin in-game <3.are you curious about what all there is out there in terms of HD content for quake?
> then make sure to check out my 'definitive' HD replacement content thread! <
everything that is out there for quake and both mission-packs, compiled into one massive thread
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This ogre boss is of pure evil. Nice idea!
BTW that would be very cool to have such skins in multiskin mod.
The thing I hate to see is completely different monster skins that don't belong to one style.
But new Negral's skins both differs from existing skin and keeps the same style with existing Ogre-boss skin.
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