hello all,
seven, roy batty and daniocampo1992 have made great .ent rain and fog files for ID1, and after trying making them myself and seeing how easy it is, i decided to start making rain and fog myself for all MP1 SoA maps
in this thread i will post any progress i make, every map i finish i will add as im done with it,
and ill also post if i revise maps to fix leakages or such or if there were parts i wasnt happy with after all
DONE SO FAR:
START - command HQ (fixes by seven)
Episode1:
HIP1M1 - the pumping station
HIP1M2 - storage facility
HIP1M3 - the lost mines v1.1 (added flying ash effect where there's lava)
HIP1M4 - research facility v1.1 (fixed part before exit-gate which i missed)
HIP1M5 - military complex v1.11 (v1.1-fixed some missing pieces webangel pointed out and added a missing part. v1.11-fixed another leak)
EP1 COMPLETE + START v1.02 (updated the pack with HIP1M3 v1.1)
complete episode1 + the start map, packed as pk3 for easy use, just put it in your hipnotic folder to use
Episode2:
HIP2M1 - ancient realms
HIP2M2 - the black cathedral v1.2 (fixed a typo in the ash which caused ash to spawn where it shouldnt)
HIP2M3 - the catacombs
HIP2M4 - the crypt v1.1 (added rain at 2 spots which i overlooked)
HIP2M5 - mortum's keep
HIP2M6 - the gremlin's domain
EPISODE2 COMPLETE v1.02 (updated the pack with the fixed HIP2M4)
packed as pk3 for easy use, just drop into your hipnotic folder to use
Episode3:
HIP3M1 - tur torment
HIP3M2 - pandemonium
HIP3M3 - limbo
HIP3M4 - the gauntlet >no windows or such, so no rain needed for this map
HIPEND - armagon's lair
EPISODE3 COMPLETE
packed as pk3 for easy use, just drop into your hipnotic folder to use it
some screenshots to show what it looks like in-game. although still pics of course dont compare to how it looks when you see it in-game



to use any of the .ent files, drop them in hipnotic\maps, and if needed rename to start.ent or hip1m1.ent, hip1m2.ent etc.
when i got any episodes done, ill put all rain-maps for each episode in a pk3 file for easy use
feel free to comment, constructive criticism on if you find any leakages or points where i could improve,
or perhaps even places i forgot (you never know, mightve overseen spots) is more then welcome and very much appreciated
for anyone who might be eager to try and make some themselves, its actually real easy! try it and see how extremely easy it is
seven made a thread with TUT on how to add rain & snow and fog to quake with darkplaces some time ago:
http://quakeone.com/forums/quake-hel...arkplaces.html
!please note that you need seven's small mod compilation 3.1 plus the version of his SMC for MP1 installed for the rain to work!
!if you dont have these installed the rain will not work and cause darkplaces to crash on trying to load up a map!
seven, roy batty and daniocampo1992 have made great .ent rain and fog files for ID1, and after trying making them myself and seeing how easy it is, i decided to start making rain and fog myself for all MP1 SoA maps

in this thread i will post any progress i make, every map i finish i will add as im done with it,
and ill also post if i revise maps to fix leakages or such or if there were parts i wasnt happy with after all
DONE SO FAR:
START - command HQ (fixes by seven)
Episode1:
HIP1M1 - the pumping station
HIP1M2 - storage facility
HIP1M3 - the lost mines v1.1 (added flying ash effect where there's lava)
HIP1M4 - research facility v1.1 (fixed part before exit-gate which i missed)
HIP1M5 - military complex v1.11 (v1.1-fixed some missing pieces webangel pointed out and added a missing part. v1.11-fixed another leak)
EP1 COMPLETE + START v1.02 (updated the pack with HIP1M3 v1.1)
complete episode1 + the start map, packed as pk3 for easy use, just put it in your hipnotic folder to use

Episode2:
HIP2M1 - ancient realms
HIP2M2 - the black cathedral v1.2 (fixed a typo in the ash which caused ash to spawn where it shouldnt)
HIP2M3 - the catacombs
HIP2M4 - the crypt v1.1 (added rain at 2 spots which i overlooked)
HIP2M5 - mortum's keep
HIP2M6 - the gremlin's domain
EPISODE2 COMPLETE v1.02 (updated the pack with the fixed HIP2M4)
packed as pk3 for easy use, just drop into your hipnotic folder to use

Episode3:
HIP3M1 - tur torment
HIP3M2 - pandemonium
HIP3M3 - limbo
HIP3M4 - the gauntlet >no windows or such, so no rain needed for this map
HIPEND - armagon's lair
EPISODE3 COMPLETE
packed as pk3 for easy use, just drop into your hipnotic folder to use it

some screenshots to show what it looks like in-game. although still pics of course dont compare to how it looks when you see it in-game




to use any of the .ent files, drop them in hipnotic\maps, and if needed rename to start.ent or hip1m1.ent, hip1m2.ent etc.
when i got any episodes done, ill put all rain-maps for each episode in a pk3 file for easy use
feel free to comment, constructive criticism on if you find any leakages or points where i could improve,
or perhaps even places i forgot (you never know, mightve overseen spots) is more then welcome and very much appreciated

for anyone who might be eager to try and make some themselves, its actually real easy! try it and see how extremely easy it is

seven made a thread with TUT on how to add rain & snow and fog to quake with darkplaces some time ago:
http://quakeone.com/forums/quake-hel...arkplaces.html
!please note that you need seven's small mod compilation 3.1 plus the version of his SMC for MP1 installed for the rain to work!
!if you dont have these installed the rain will not work and cause darkplaces to crash on trying to load up a map!
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