I'm not really sure what to call this. I was thinking about ways to use the kick_gibs mod for more than just kicking a head. Like, how can kicking a head be put to use. Here is my idea and a couple of bad screenshots to illustrate it.
First I added a spawn flag to the zombie that allows "ghost" mode. It's hard to tell from the screenshot but the zombie model has an alpha of .4 and emits that "dirty" glow.
Once you kill it, it activates "glow_think" which slowly decreases the glow to zero and once at 0 it completely removes the gib. BUT while the glow is active you can kick the head around the completely dark room to navigate
That's my idea and I just want to know if y'all think it sucks or what ways I could make it better.
thanx,
Gypsy
First I added a spawn flag to the zombie that allows "ghost" mode. It's hard to tell from the screenshot but the zombie model has an alpha of .4 and emits that "dirty" glow.
Once you kill it, it activates "glow_think" which slowly decreases the glow to zero and once at 0 it completely removes the gib. BUT while the glow is active you can kick the head around the completely dark room to navigate
That's my idea and I just want to know if y'all think it sucks or what ways I could make it better.
thanx,
Gypsy
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