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multiple skins for hi-poly monsters (SMC)

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  • talisa
    replied
    ah yes yes i know rogue doesnt support multi-skin. thats why i stated it wasnt technically multi-skin cuz rogue just uses the same model for spawn and hell-spawn.

    i didnt know though that rogue had 2 different strenghts of hell-spawn. never noticed there was one hellspawn with spots and one without.

    ill look into it to add the third skin some time

    Leave a comment:


  • Seven
    replied
    Originally posted by splitterface View Post
    ROGUE spawn&hellspawn do not need any setting, since currently the SMC doesnt support multi-skins for rogue's spawn
    Hello splitterface,

    Please let me explain some details regarding this topic.
    The "small mod compilation" has no tarbaby multiskin/multimodel feature because Rogue
    uses a very different tarbaby code.
    In original Rogue you have 3 different tarbabies: Blue / Green / Spots

    Either the map sets the specific tarbaby type via flag, or it is depending on your chosen skill setting and an additional random calculation which one to spawn.
    The health values are 60 / 80 / 100
    The 2 stronger tarbabies have the ability to spawn additional/new tarbabies when you shoot them (chance is 35 % to do so).

    That is why it makes no sense to implement the tarbaby multiskin/multimodel in Rogue.

    If you want, you can use 3 replacement textures for the ROGUE´s tarbies (even in vanilla Quake).
    Use these naming to do so:
    tarbaby.mdl_0
    tarbaby.mdl_1
    tarbaby.mdl_2
    Or if you want to use a .md3 model with 3 skins, use the .skin method for them.

    In your current tarbaby-Rogue file are only 2 skins.
    So one is missing.

    If you want to know more details about it, please read through Rogue´s "tarbaby.qc". Or simply look at the 3 skins of the vanilla rogue tarbaby:



    By the way, this is also applicable for:
    - Eel (attack skins)
    - knight (stone)
    - hellknight (stone)
    - ogre (ogre boss)
    - the 3 morph monsters/guardians

    That is why these special monsters have no multiskin support in the "small mod compilation".

    Best wishes,
    Seven

    Leave a comment:


  • talisa
    replied
    @vodkaeagle
    sure, just follow the links at the end of the first post, at the bottom of that post ive posted the links to the original models

    or you can always use winrar or such to open the pk3 and extract the model/skin you want


    and the ones from ruohis which i didnt list there, which are fish, spawn and one of the scrags, can be found here:
    http://quakeone.com/forums/quake-mod...onsters-3.html

    Leave a comment:


  • VodkaEagle
    replied
    Is there any way we could get these models individually? I'd love to pick a certain model instead of using multiple.

    Leave a comment:


  • gdiddy62
    replied
    C'mon Sean. This needs to stop now man.

    Leave a comment:


  • seanstar
    replied
    gdiddy -honor

    thanks for sending all the skins i was kind enough to zip and email you to this skunk.

    Leave a comment:


  • metalseed
    replied
    Originally posted by splitterface View Post
    why is that? Cuz i dont jump when you say jump?
    Cuz i bite back and dont take it if go bash at me for no reason?

    Anyways, im not gonna bother anymore with you. And please do keep out of my thread dear.

    If you wanna go continue on this dumb shit, do it in a pm please,
    so i can ignore it there and other people dont have to see it
    +∞

    Leave a comment:


  • gdiddy62
    replied
    Originally posted by splitterface View Post
    why is that? Cuz i dont jump when you say jump?
    Cuz i bite back and dont take it if go bash at me for no reason?

    Anyways, im not gonna bother anymore with you. And please do keep out of my thread dear.

    If you wanna go continue on this dumb shit, do it in a pm please,
    so i can ignore it there and other people dont have to see it

    +1

    Leave a comment:


  • talisa
    replied
    why is that? cuz i dont jump when you say jump?
    cuz i bite back and dont take it if go bash at me for no reason?

    anyways, im not gonna bother anymore with you. and please do keep out of my thread dear.

    if you wanna go continue on this dumb shit, do it in a PM please,
    so i can ignore it there and other people dont have to see it

    Leave a comment:


  • seanstar
    replied
    if they asked me, i'd take them down...you're dirty though.

    Leave a comment:


  • talisa
    replied
    apparently you do find me worth the trouble and time to bother me about removing all those files...

    anyways, go be paranoia and go act out your little tantrum for no reason somewhere else please, and dont clutter my thread with your BS

    either way, im not just gonna take down half of the files in my thread just cuz you're having a little tantrum, like i already said you too in the PM you send me before. what made you think i will suddenly say yes and do it if you post in my thread instead?

    beside, 99% of those skins are actually skins that someone else made, which are modified by you.
    i didnt hear you ask for permission to those people before posting your modified skins either

    thank you,
    have a nice day
    Last edited by talisa; 06-24-2012, 12:40 PM.

    Leave a comment:


  • seanstar
    replied
    i'm asking to remove the files i've spent time working on, be removed from this thread.

    why would i bother with someone i no longer respect...or trust the word of.

    Leave a comment:


  • talisa
    replied
    are you now even gonna troll my thread too?

    seriously sean, you bring a new low to this forum

    i dunno wtf your problem is, if theres something bothering you in RL or such, but dont take it out on us here on quakeone forums

    Leave a comment:


  • seanstar
    replied
    i wont post any files on this forum until you remove all of my content from this thread.

    Leave a comment:


  • talisa
    replied
    @phenom
    thanx, glad you like these packs

    please also send thanx to the makers of the models/skins, they did most of the work
    i only repacked them in easy-to-use pk3s for the smcs multi-skin feature


    and of course huge thanx to seven for adding this awesome feature in his smc

    Leave a comment:

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