hey all,
after some help from seven on something i wanted to do with multi-skinning,
i realized it would also allow you to have mulit-skins for the original low-poly ID models
and i tried and it worked perfectly, and since then ive set up triple skins for most enemies already,
and i decided to share them with you so you people can have multi-skin for the ID1 models too
DOWNLOAD TRIPLE SKINS FOR DOG
DOWNLOAD TRIPLE SKINS FOR SPAWN
DOWNLOAD TRIPLE SKINS FOR ZOMBIE
DOWNLOAD TRIPLE SKINS FOR FISH
DOWNLOAD TRIPLE SKINS FOR GRUNT
DOWNLOAD QUADRUPLE SKINS FOR HELL-KNIGHT 2013-05-27 added headgibs for all hellknights which i made myself
2013-05-29 added gloss-maps to all headgibs and normals for seanstars B/W hellknight
DOWNLOAD QUADRUPLE SKINS FOR KNIGHT 2013-05-27 now with custom headgibs for all knights, with all extra fancy maps done by me
DOWNLOAD TRIPLE SKINS FOR OGRE -set with 2 fraggers skins & 1 reforged
DOWNLOAD TRIPLE SKINS FOR OGRE -set with fraggers, gunters & reforged skins
DOWNLOAD TRIPLE SKINS FOR ENFORCER
DOWNLOAD TRIPLE SKINS FOR SCRAG, 2LOW+1HI
DOWNLOAD DUAL SKINS FOR WRATH !new version with seanstars modifications and added maps!
for each monster, add/change the corresponding line to your autoexec.cfg in your ID1 folder
rottweiler: 'set dogmultiskin 3'
rotfish: 'set fishmultiskin 3'
hellknight: 'set hknightmultiskin 3'
knight: 'set knightmultiskin 3'
ogre: 'set ogremultiskin 3'
grunt: 'set soldiermultiskin 3'
spawn: 'set tarbabymultiskin 3'
zombie: 'set zombiemultiskin 3'
enforcer: 'set enforcermultiskin 3'
scrag: 'set wizardmultiskin 3'
(also add/change same lines to autoexecs in hipnotic and rogue folders if you have the MPs)
wrath: 'set wrathmultiskin 1' (make sure to add this to autoexec in your rogue folder, not the one in your ID1 folder)
-------------------------------------------------------------------------
since seven updated his SMC for both MPs to 3.80 ive also made special pk3s so you can stil keep using 3skins for knight, hellknight and ogre in rogue/MP2. they're meant to be used in combination with seven's multi-skin starterskit for rogue.
KNIGHT & HELLKNIGHT 3SKIN FOR ROGUE 2013-06-11 new version which now includes new headgib textures
OGRE 3SKIN FOR ROGUE - FRAGGERS
OGRE 3SKIN FOR ROGUE - GUNTERS
to use them, just drop the pk3's in the ROGUE folder, and change these lines in the autoexec.cfg inside your ROGUE folder :
set hknightmultiskin 2
set knightmultiskin 2
set ogremultiskin 2
--------------------------------------------------------------------------
IMPORTANT NOTES
-these skins require you to have the latest update from seven's small mod compilation which allows for multiple skins.
sevens SMC can be found here: http://quakeone.com/forums/quake-mod...mpilation.html
-i dont take any credit of making these skins, i made none of them. i only set them up to be usable with the SMC's multi-skin feature.
makers of the skins include seanstar, fraggers, reforged and d1554573r and gunter. credit notes can be found inside each pk3
-for the other monsters not included ive made packages for multiple skins for the hi-poly replacement models as well.
these can be found here: multiple skins for hi-poly monsters (SMC)
LATEST UPDATES
2013-06-11
-updated the rogue knight&hellknight pk3 to include the headgib textures i made
2013-05-29
-added gloss-maps to all hellknight headgibs, and normals to seanstars B/W hellknight
2013-05-27
-added headgib for seanstar knight which i made myself, and added all fancy extra maps to all headgibs: gloss, glow and normals.
-added custom headgibs for all hellknights in the pack, which i made myself. for now they dun have extra maps
2013-05-26
-updated knights multi-skin pk3 to now include custom headgib textures by JDstoner with glow-maps made for them by me
after some help from seven on something i wanted to do with multi-skinning,
i realized it would also allow you to have mulit-skins for the original low-poly ID models
and i tried and it worked perfectly, and since then ive set up triple skins for most enemies already,
and i decided to share them with you so you people can have multi-skin for the ID1 models too
DOWNLOAD TRIPLE SKINS FOR DOG
DOWNLOAD TRIPLE SKINS FOR SPAWN
DOWNLOAD TRIPLE SKINS FOR ZOMBIE
DOWNLOAD TRIPLE SKINS FOR FISH
DOWNLOAD TRIPLE SKINS FOR GRUNT
DOWNLOAD QUADRUPLE SKINS FOR HELL-KNIGHT 2013-05-27 added headgibs for all hellknights which i made myself
2013-05-29 added gloss-maps to all headgibs and normals for seanstars B/W hellknight
DOWNLOAD QUADRUPLE SKINS FOR KNIGHT 2013-05-27 now with custom headgibs for all knights, with all extra fancy maps done by me
DOWNLOAD TRIPLE SKINS FOR OGRE -set with 2 fraggers skins & 1 reforged
DOWNLOAD TRIPLE SKINS FOR OGRE -set with fraggers, gunters & reforged skins
DOWNLOAD TRIPLE SKINS FOR ENFORCER
DOWNLOAD TRIPLE SKINS FOR SCRAG, 2LOW+1HI
DOWNLOAD DUAL SKINS FOR WRATH !new version with seanstars modifications and added maps!
for each monster, add/change the corresponding line to your autoexec.cfg in your ID1 folder
rottweiler: 'set dogmultiskin 3'
rotfish: 'set fishmultiskin 3'
hellknight: 'set hknightmultiskin 3'
knight: 'set knightmultiskin 3'
ogre: 'set ogremultiskin 3'
grunt: 'set soldiermultiskin 3'
spawn: 'set tarbabymultiskin 3'
zombie: 'set zombiemultiskin 3'
enforcer: 'set enforcermultiskin 3'
scrag: 'set wizardmultiskin 3'
(also add/change same lines to autoexecs in hipnotic and rogue folders if you have the MPs)
wrath: 'set wrathmultiskin 1' (make sure to add this to autoexec in your rogue folder, not the one in your ID1 folder)
-------------------------------------------------------------------------
since seven updated his SMC for both MPs to 3.80 ive also made special pk3s so you can stil keep using 3skins for knight, hellknight and ogre in rogue/MP2. they're meant to be used in combination with seven's multi-skin starterskit for rogue.
KNIGHT & HELLKNIGHT 3SKIN FOR ROGUE 2013-06-11 new version which now includes new headgib textures
OGRE 3SKIN FOR ROGUE - FRAGGERS
OGRE 3SKIN FOR ROGUE - GUNTERS
to use them, just drop the pk3's in the ROGUE folder, and change these lines in the autoexec.cfg inside your ROGUE folder :
set hknightmultiskin 2
set knightmultiskin 2
set ogremultiskin 2
--------------------------------------------------------------------------
IMPORTANT NOTES
-these skins require you to have the latest update from seven's small mod compilation which allows for multiple skins.
sevens SMC can be found here: http://quakeone.com/forums/quake-mod...mpilation.html
-i dont take any credit of making these skins, i made none of them. i only set them up to be usable with the SMC's multi-skin feature.
makers of the skins include seanstar, fraggers, reforged and d1554573r and gunter. credit notes can be found inside each pk3
-for the other monsters not included ive made packages for multiple skins for the hi-poly replacement models as well.
these can be found here: multiple skins for hi-poly monsters (SMC)
LATEST UPDATES
2013-06-11
-updated the rogue knight&hellknight pk3 to include the headgib textures i made
2013-05-29
-added gloss-maps to all hellknight headgibs, and normals to seanstars B/W hellknight
2013-05-27
-added headgib for seanstar knight which i made myself, and added all fancy extra maps to all headgibs: gloss, glow and normals.
-added custom headgibs for all hellknights in the pack, which i made myself. for now they dun have extra maps
2013-05-26
-updated knights multi-skin pk3 to now include custom headgib textures by JDstoner with glow-maps made for them by me
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