Originally posted by nahuel
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Hi Im new.These are some Quake concepts and remakes
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Hello west_dragon, very nice pics and models
PD: Sos mendocino eh? soy marplatense
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In addition, I have thought about designing other 3 monsters. who were not in the original Quake.
These are, of course, the 3 missing end bosses of each episode. (All we are left with the mouth open to face Chton the 1st time, but what happened to the other Bosses??)
Obviously, there will be another 3 levels to do extra episode to each of the heads ...
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Originally posted by Mindf!3ldzX View Postreal life rotfish ?
Deap sea creatures own.
I will have already drawn. It will be another horrible vermin underwater, ready to go in groups to shatter the poor player who falls in the water...
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The Head Hunter Ogre
Of course! I forget the Ogre ...
I did this as more or less classical, but more "biomechanical"
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More Monsters by me...
By the way, in the last days I finish other conceptual drawings for other monsters to Quake:
One: the Zombie:
The other is a small creature called the Abomination.
The idea is that the abominations attack in groups by surprise from dark or hidden places, a bit like the Tarbabys ...
Still not sure if it would be better add these Abominations monsters to the game or replace Tarbabys by Abominations ..
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Originally posted by bluntz View PostAnd of course if it were eating a particular prey type it may sometimes imitate its preys food source.
Lets say this individual was hunting Rook,it might appear like this
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I understand your idea about the teeth ...
But the kind of style teeth "all fangs", is already well worn.
Why? Because everyone does the same with monsters ... All you do mouths full of fangs ...
When I did my monsters, I want them look more surreal and I wanted to get away from the typical animal-based monsters of the earth ...
The more distorted and incomprehensible, the better.
We must not forget that in Quake, fought against beings from another dimension that is not Earth ...
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Originally posted by bluntz View PostVery nice work !
My only observation is the teeth are wrong,Those things are eating vegetables.
Teeth look to humanoid.
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Very nice work !
My only observation is the teeth are wrong,Those things are eating vegetables.
In the deep dark teeth grow a bit different. if the monster is to feed itself, prey does not come along every day ,so it may only have one shot at it.Last edited by bluntz; 04-27-2012, 11:57 AM.
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It's not so much the "green skirt" part. It doesn't look like he's wearing it. It looks like it's floating in front of him. another way I am seeing it, is like it is cutting the model into 2 pieces. It just looks off to me.
Maybe if the scene wasn't so "full bright" or the skirt was less rigid it would look better. Still better than the stuff I've been making, so it's less criticism and more of an observation.
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