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Hi Im new.These are some Quake concepts and remakes

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  • west_dragon
    replied
    Originally posted by nahuel View Post
    Hello west_dragon, very nice pics and models


    PD: Sos mendocino eh? soy marplatense
    Nahuel un gusto encontrar a otro argentino quakero. Si soy de mendoza. Podes aņadirme en. Facebook. Saludos!!

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  • nahuel
    replied
    Hello west_dragon, very nice pics and models


    PD: Sos mendocino eh? soy marplatense

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  • west_dragon
    replied
    In addition, I have thought about designing other 3 monsters. who were not in the original Quake.
    These are, of course, the 3 missing end bosses of each episode. (All we are left with the mouth open to face Chton the 1st time, but what happened to the other Bosses??)
    Obviously, there will be another 3 levels to do extra episode to each of the heads ...

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  • west_dragon
    replied
    Originally posted by Mindf!3ldzX View Post
    real life rotfish ?


    Deap sea creatures own.
    He he!!! It is a very nice fish. But I have a creature about to replace Quake piranhas ... is simply out of this world! Seems not even like a fish! (For me, there not must be a fish).
    I will have already drawn. It will be another horrible vermin underwater, ready to go in groups to shatter the poor player who falls in the water...

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  • west_dragon
    replied
    The Head Hunter Ogre

    Of course! I forget the Ogre ...
    I did this as more or less classical, but more "biomechanical"

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  • west_dragon
    replied
    More Monsters by me...

    By the way, in the last days I finish other conceptual drawings for other monsters to Quake:
    One: the Zombie:



    The other is a small creature called the Abomination.




    The idea is that the abominations attack in groups by surprise from dark or hidden places, a bit like the Tarbabys ...
    Still not sure if it would be better add these Abominations monsters to the game or replace Tarbabys by Abominations ..

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  • west_dragon
    replied
    Originally posted by bluntz View Post
    And of course if it were eating a particular prey type it may sometimes imitate its preys food source.
    Lets say this individual was hunting Rook,it might appear like this
    .
    .
    .
    Hello Bluntz:
    I understand your idea about the teeth ...
    But the kind of style teeth "all fangs", is already well worn.
    Why? Because everyone does the same with monsters ... All you do mouths full of fangs ...
    When I did my monsters, I want them look more surreal and I wanted to get away from the typical animal-based monsters of the earth ...
    The more distorted and incomprehensible, the better.
    We must not forget that in Quake, fought against beings from another dimension that is not Earth ...

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  • Phenom
    replied
    Post of the month!

    +Rep!

    Originally posted by bluntz View Post
    Something like this,
    Yeah that's a lot better, Quake 1 is brutal, not chewy!

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  • bluntz
    replied
    And of course if it were eating a particular prey type it may sometimes imitate its preys food source.
    Lets say this individual was hunting Rook,it might appear like this
    .
    .
    .
    Last edited by bluntz; 04-27-2012, 01:36 PM.

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  • bluntz
    replied
    Something like this,

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  • Phenom
    replied
    Originally posted by bluntz View Post
    Very nice work !
    My only observation is the teeth are wrong,Those things are eating vegetables.
    I agree. Nice drawings but they look like they're more friendly then dimensional horrific monsters. Change those veggie teeth to death shards!

    Teeth look to humanoid.

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  • Mindf!3ldzX
    replied
    real life rotfish ?


    Deap sea creatures own.

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  • bluntz
    replied
    Very nice work !
    My only observation is the teeth are wrong,Those things are eating vegetables.
    In the deep dark teeth grow a bit different. if the monster is to feed itself, prey does not come along every day ,so it may only have one shot at it.
    Last edited by bluntz; 04-27-2012, 11:57 AM.

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  • MadGypsy
    replied
    It's not so much the "green skirt" part. It doesn't look like he's wearing it. It looks like it's floating in front of him. another way I am seeing it, is like it is cutting the model into 2 pieces. It just looks off to me.

    Maybe if the scene wasn't so "full bright" or the skirt was less rigid it would look better. Still better than the stuff I've been making, so it's less criticism and more of an observation.

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  • MH
    replied
    Awesome Shambler. I love the idea of hooking him up to a power-supply.

    Leave a comment:

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