I've done some work with the glossy maps and found that they could greatly improve game's look.
Here's some screenshots.
I've already edited about 100 id's textures and not so many are left to do.
With these glossy maps copper starts to look as actual copper and not as "something dirty-orange with greenish spots". The same is about iron stripes on wooden doors and columns and so on. Textures uses alpha-channel, so not all glossy surfaces do look like a glass.
I think I'll finish in a couple of days.
Here's some screenshots.
I've already edited about 100 id's textures and not so many are left to do.
With these glossy maps copper starts to look as actual copper and not as "something dirty-orange with greenish spots". The same is about iron stripes on wooden doors and columns and so on. Textures uses alpha-channel, so not all glossy surfaces do look like a glass.
I think I'll finish in a couple of days.
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