So I have Gibbable Corpses in Darkplaces using the Inside3D tutorial and I think it may be giving me this strange issue with zombies:
They still throw guts at you, but they can't be seen/attacked, also the world gets really messed up. Like a screen tear of wall textures., but only within the frames the zombie(s) are in.
Crusified Zombies do not cause this error, and just putting "remove" in the .qc for zombie eliminates them/problem, but I want my mod to function with original Quake.
They still throw guts at you, but they can't be seen/attacked, also the world gets really messed up. Like a screen tear of wall textures., but only within the frames the zombie(s) are in.
Crusified Zombies do not cause this error, and just putting "remove" in the .qc for zombie eliminates them/problem, but I want my mod to function with original Quake.
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