yeah, I had it positioned like the original id1 one at first but it looked real odd in-game.
Its down to sock's model being designed to be viewed as it is ont he grunt one.
let me have a tinker and I'll see what I can do... I managed ok with the zombie headgib so, lets see...
*edit*
osjc_neds_player.zip
neds_playaz.jpg
heres version 2.
changes to the scale, position and tweaked the skin a bit so the teeth and nose look better...
Its down to sock's model being designed to be viewed as it is ont he grunt one.
let me have a tinker and I'll see what I can do... I managed ok with the zombie headgib so, lets see...
*edit*
osjc_neds_player.zip
neds_playaz.jpg
heres version 2.
changes to the scale, position and tweaked the skin a bit so the teeth and nose look better...
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