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  • #16
    Originally posted by R00k
    qrack has ansiotropic filtering, test with gl_anisotropic 8 see if u get the error.
    Its realtime so no neeed to reset map. though gl_aniostropic 0 doesnt really turn it off only enables bifiltering

    also set drivers to application controlled.

    for other games maybe force it.. etc etc.. or just call tech ( u might need to speak another language...)
    You combined gl_texturemode with anisotropic stuff?

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