Originally posted by Efess
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I think the complexity of the tools, the increasing use of third-party programs and how much of a pain it is getting them out in the first place are the actual reasons why modding tools are dying out. It is simply not worth doing things like trying to clean up dev tools enough and trying to arrange an agreement with the third party programs just so someone can make an insta-gib mod and a few shitty third party maps (and a nude skin if there's a female character in your game). Frankly, even if the tools do come out for a modern, they're so complex its much easier to make anything bigger than a small gameplay mod on something like Quake 1 or Unreal Tournament 1 than it would be to make one for something like Crysis 1.
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