I doubt there is anyone on this forum that isn't aware of the plight current games are suffering. This uses the TES series as a specific example, but the concept is applicable to all modern games.
[ame=http://www.youtube.com/watch?v=JweTAhyR4o0]The Elder Scrolls : The Dumbing Down[/ame]
My mind is continually blown as multimillion dollar, "AAA" titles are released and they absolutely suck. These really can't even be called 'games', as half the things that make something a 'game' are completely absent or, at best, severely crippled.
There are a lot of creative directors out there that UTTERLY SUCK at their job and SHOULD BE FIRED, pronto... Of course, we can't really rely on the competency of their superiors either.
We lose. Makes sense though, hire cretins to make games for cretins.
EDIT: Hehe, that last part I wrote may have been a little uncalled for. It's not like one can just single out creative directors and project leaders...I place the blame on corporate greed and stupidity. It's just lame seeing all this awesome talent and potential go to waste.
[ame=http://www.youtube.com/watch?v=JweTAhyR4o0]The Elder Scrolls : The Dumbing Down[/ame]
My mind is continually blown as multimillion dollar, "AAA" titles are released and they absolutely suck. These really can't even be called 'games', as half the things that make something a 'game' are completely absent or, at best, severely crippled.
There are a lot of creative directors out there that UTTERLY SUCK at their job and SHOULD BE FIRED, pronto... Of course, we can't really rely on the competency of their superiors either.
We lose. Makes sense though, hire cretins to make games for cretins.
EDIT: Hehe, that last part I wrote may have been a little uncalled for. It's not like one can just single out creative directors and project leaders...I place the blame on corporate greed and stupidity. It's just lame seeing all this awesome talent and potential go to waste.
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