I was wondering if you could use a different skybox for a different map. Like for example I'd want to use a sunny skybox for a military base like map but for a creepy castle map I'd like to use a dark skybox. Is there a way to have it load a specific skybox for that map instead of typing it in to switch to it then typing it againt to switch back?
Announcement
Collapse
No announcement yet.
Is it possible to use multiple skyboxes?
Collapse
X
-
What client are you using?Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
-
Qrack lets you specify a skybox for each map. This is a Qrack specific feature.
Originally posted by R00k
New cvar:
R_MAPNAME_SKYBOX (0 | 1)
Setting this value to 1 will tell the client to use the MAPNAME as the variable for r_skybox.
your skybox files need to include the sufix "rt", "bk", "lf", "ft", "up", "dn"
for each map u wish to "force" a skybox for
example:
To force a skybox for map DM3...
c:\quake\qrack\textures\env\dm3rt.png
c:\quake\qrack\textures\env\dm3bk.png
c:\quake\qrack\textures\env\dm3lf.png
c:\quake\qrack\textures\env\dm3ft.png
c:\quake\qrack\textures\env\dm3up.png
c:\quake\qrack\textures\env\dm3dn.png
also setting r_skybox "mysky" in your cfg will set the initial skybox
As u go from map to map, if you dont have skybox images for a particular map it uses your default value, or the last loaded skybox..
Comment
-
As far as I've ever been able to tell from the docs, with FuhQuake you have to use loadsky skyname, so you can't automatically set it to load different skyboxes per map.Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
Comment
-
This is a Qrack specific feature. I requested it a while ago and r00k added it recently. You could try posting a request fuh's website for him to add a similar feature.
You should give NetQuake a shot anyway. I can't stand the whacky physics of QW. QW was great back in the day when most people had dialup and pinged 200-300, but in the days or wide spread broadband, NetQuake is better
Comment
-
Or optionally download the Qrack source, and "find in files" for r_mapname_skybox, then add it to fuhquakeit should be perfectly compatible! But then it might not work on secure servers since it would be a modified FuhQuake...
If you Dont have a c compiler I can add it to the latest version of fuh or ezquake for u and email u the source/exe...
Comment
-
Originally posted by R00kOr optionally download the Qrack source, and "find in files" for r_mapname_skybox, then add it to fuhquakeit should be perfectly compatible! But then it might not work on secure servers since it would be a modified FuhQuake...
If you Dont have a c compiler I can add it to the latest version of fuh or ezquake for u and email u the source/exe...
Comment
-
-
Originally posted by GibaholicUh.. sure. Are you the same rook on Quake3world.com btw?Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
Comment
Comment