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  • Vulkan API

    http://quakeone.com/forums/quake-hel...tml#post164144

    Spike gave his first impressions on it there, anyone else toyed with the successor to OpenGL?

    I have high hopes for Vulkan being supported by anyone and everyone as a close to metal alternative than DX12.
    Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!


  • #2
    Hm. I'm not so sure *everyone* will go that path... Apple is betting heavily on Metal to replace GL, and I don't see them changing their stance soon.

    BTW, I tested Metal on my vanilla port - though only for blitting from soft mode. Works like a charm .

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    • #3
      I'm all for everyone getting their own flavor, but to me it seems like Apple are painting themselves into a corner, thats an outsider perspective though.

      Metal being exclusive (it is isn't it?) probably won't bode well for a long term strategy.
      Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

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