Ayy there everybody. I ain't showed up in a good period of time. Been been busy with life and various creative projects and what-not. I've been meaning to get this off my chest and I didn't see an existing thread about it (if there's some super sekrit rule that says we're not allowed to talk about Quake Champions or something' somebody let me know) Anyway, a little bit of a disclaimer before I start: I ain't trying to start a flame war or nothing. The following has nothing to do with anyone here because honestly I have no idea what the general consensus is on this site so don't take it personally and hopefully we can have a constructive discussion.
Anyway, Quake Champions. This game has been lingering in my mind,the past few days especially and it's really pissing me off to dangerous degrees. Not only the game itself, but the fact people have been defending it despite obvious chicanery afoot. The example I wish to cite that got me all riled up in the first place is Total "I'm dying from cancer so you have to be nice to me and adopt everything I say as fact while I continue to eat reuban sandwiches which further deteriorates my health which I display as a sacred cow" Biscuit's awful video on the game. You know, the guy who cringe-worthily commentated on a few Quake Live videos and pretends he knows everything about Quake? The guy that thinks that Quake 3 Arena is the only past representation of the franchise that matters? Yes, that guy. Anyway this post isn't meant to be an attack on the guy, I have more important things to do (which I will proceed to outline right now)
Quake Champions is a disgrace to the name it bears. Quake is an arena shooter that stands the test of time. With an incredibly high skill ceiling and barrels upon barrels of mods, it's no wonder that there are many people (myself included) that still care about it today. While most people here lean towards Quake 1 (another reason why I'm here as well) it's still safe to say that we have an appreciation for the other counterparts to some degree. Quake Champions is very obviously inspired by Quake 3 Arena (which is uncontestedly the most popular game in the series.) It would be fine if they were going to just make Quake Live all over again with more features. However, that's not what they are doing.
No, it's much more sinister.
They're turning it into a stupid Overwatch ripoff (which is what everything is doing now-a-days) It's also kind of ironic to see Quake spawn Team Fortress, have Overwatch rip off Team Fortress, and have Quake rip off Overwatch. However, things going full circle like this isn't necessarily an evolution. On the contrary, it's a regression. Team Fortress started as a mod that was trying to very much be it's own thing. So much so that it eventually spawned it's own standalone games. Regardless of dumb memes, hats, F2Ps, pastel colored horses, and constantly suffering yourself to see this little shit in every other chat message: ( ͡° ͜ʖ ͡° ) Team Fortress 2 is a very good game and has decades of thought put into it (and was once upon a time actually balanced well, before phrases like "Demoman takes skill" and "random crits are fair and balanced" came into common usage.) Due to it's popularity eventually there would have to be clones of it, and that's where Overwatch comes in.
Blizzard noticed that WoW was finally declining. They needed a new cash cow, and being Blizzard it's not very hard to make one. They copied Team Fortress 2 and acquired a large player-base. Other companies seeing this completely scrapped the idea of copying TF2 and tried to copy Overwatch (because TF2 is a 10 year old game.) This makes every Overwatch clone even MORE uninspired than Overwatch itself is. Overwatch copied a great game and did so very poorly by taking a few great things and throwing it into a blender filled with a bunch of left-field ideas with very little purpose from a game design perspective. Then they mass market it with dumbed down gameplay (the game literally aims for you) and slap on soulless, uninspired characters (half of which only exist to fill a diversity quota) that are appealing to your average horny 12 year old that is just entering puberty.
There is one thing that people copying Overwatch doesn't realize, and is the key reason of why these games always fail: Blizzard fans love eating shit. They are loyalists who will eat anything that Blizzard shits onto a plate. That's why they've been able to maintain a sizable player-base on WoW for the past 13 years. It's why they've managed to get an entire country so addicted to Starcraft 2 that they die in internet cafes and have to play the game with a different meta since all o South Korea's internet is practically a LAN connection. It's why they've been able to use Diablo 3 to run a legal gambling ring/independent economy (which might I add Valve is also guilty of doing, and hilariously despite the ludicrous amount of money laundering both companies do to get away with these things, both examples are more legitimate than the entire US economy given the way the Federal Reserve works but that's it's own irrepairable shitheap.) When you're another comapny and you try to capitalize on a Blizzard formula alone, it will fail every time because the formula is shit, and most consumers don't want to eat shit. Blizzard has monopolized the ENTIRE market of shit-eaters.
So 6 paragraphs later you might be asking how any of this is related to Quake Champions. It's quite simple. It doesn't matter how big Zenimax is. The stupid first-person MOBA bullshit formula is god-awful and does not belong in Quake whatsoever. You're literally mixing the highest skill ceiling in all of gaming with the most bottom-of-the-barrel trash you can possibly achieve in a digital format. They are perverting everythign we know and love with mass-marketed flavor-of-the-month bullshit that everyone's going to drop like a baby in an abortion clinic.
The next argument that will be presented is the same shit I always hear from people every time something I love is given a obviously shallow reboot for a new audience (the same shit TotalBuiscit said): "Nah man you just want it to be exactly like Quake 3 Arena because that's the only thing you people play all day! Everyone else wants something fresh and exciting!"
That's how the marketers use ordinary people to make questioning a shitty product taboo in the original community. They want you to buy into their bullshit too so they can make even MORE money by you accepting it as well. This is commonly achieved by hiring marketers to shill on other websites posing as ordinary users hoping that they can sway public opinion.
Well you know what, I'm not doing it. Screw Quake Champions. On top of all the shallow MOBA bullshit there are plenty of other reasons to hate Quake Champions and is going to cause it to quickly fade into obscurity outside of a small group of Quake fans who will hold onto it with dear life:
No custom maps/mod support
Not Open Source (when every other game in the series is)
No dedicated servers
No LAN
No love put into the game whatsoever. Pure corporate trash.
The lack of these things is going to significantly hurt the game. TF2 was used as an example earlier and look at it. Despite the irrefutably cancerous community it has and all the silly things that have happpened to it over the years, it is STILL relevant 10 years later and is constantly getting new content from the fans. You have derivative work like TF2C, insanely popular custom maps that have mad their way into the official game, and all sorts of popular custom game modes like Saxton Hale and the like.
Quake Champions will get none of this. QC will not have interesting mods like Quake 1 did. It will spawn nothing of value.
As Quake fans we should be PISSED. The very game we love and adore with all our hearts is being turned into another corporate whore. All the people I've seen defending this game are not even Quake fans. They have either never played Quake before or they played Quake Live for 5 minutes after they ruined the entire game with loadouts and shit.
I have been playing Quake for years.
I have been modding Quake for years.
I have participated in active discussion in various Quake communities/IRCs/boards.
I am a Quake player. Fuck this game.
What are your thoughts fellas?
Anyway, Quake Champions. This game has been lingering in my mind,the past few days especially and it's really pissing me off to dangerous degrees. Not only the game itself, but the fact people have been defending it despite obvious chicanery afoot. The example I wish to cite that got me all riled up in the first place is Total "I'm dying from cancer so you have to be nice to me and adopt everything I say as fact while I continue to eat reuban sandwiches which further deteriorates my health which I display as a sacred cow" Biscuit's awful video on the game. You know, the guy who cringe-worthily commentated on a few Quake Live videos and pretends he knows everything about Quake? The guy that thinks that Quake 3 Arena is the only past representation of the franchise that matters? Yes, that guy. Anyway this post isn't meant to be an attack on the guy, I have more important things to do (which I will proceed to outline right now)
Quake Champions is a disgrace to the name it bears. Quake is an arena shooter that stands the test of time. With an incredibly high skill ceiling and barrels upon barrels of mods, it's no wonder that there are many people (myself included) that still care about it today. While most people here lean towards Quake 1 (another reason why I'm here as well) it's still safe to say that we have an appreciation for the other counterparts to some degree. Quake Champions is very obviously inspired by Quake 3 Arena (which is uncontestedly the most popular game in the series.) It would be fine if they were going to just make Quake Live all over again with more features. However, that's not what they are doing.
No, it's much more sinister.
They're turning it into a stupid Overwatch ripoff (which is what everything is doing now-a-days) It's also kind of ironic to see Quake spawn Team Fortress, have Overwatch rip off Team Fortress, and have Quake rip off Overwatch. However, things going full circle like this isn't necessarily an evolution. On the contrary, it's a regression. Team Fortress started as a mod that was trying to very much be it's own thing. So much so that it eventually spawned it's own standalone games. Regardless of dumb memes, hats, F2Ps, pastel colored horses, and constantly suffering yourself to see this little shit in every other chat message: ( ͡° ͜ʖ ͡° ) Team Fortress 2 is a very good game and has decades of thought put into it (and was once upon a time actually balanced well, before phrases like "Demoman takes skill" and "random crits are fair and balanced" came into common usage.) Due to it's popularity eventually there would have to be clones of it, and that's where Overwatch comes in.
Blizzard noticed that WoW was finally declining. They needed a new cash cow, and being Blizzard it's not very hard to make one. They copied Team Fortress 2 and acquired a large player-base. Other companies seeing this completely scrapped the idea of copying TF2 and tried to copy Overwatch (because TF2 is a 10 year old game.) This makes every Overwatch clone even MORE uninspired than Overwatch itself is. Overwatch copied a great game and did so very poorly by taking a few great things and throwing it into a blender filled with a bunch of left-field ideas with very little purpose from a game design perspective. Then they mass market it with dumbed down gameplay (the game literally aims for you) and slap on soulless, uninspired characters (half of which only exist to fill a diversity quota) that are appealing to your average horny 12 year old that is just entering puberty.
There is one thing that people copying Overwatch doesn't realize, and is the key reason of why these games always fail: Blizzard fans love eating shit. They are loyalists who will eat anything that Blizzard shits onto a plate. That's why they've been able to maintain a sizable player-base on WoW for the past 13 years. It's why they've managed to get an entire country so addicted to Starcraft 2 that they die in internet cafes and have to play the game with a different meta since all o South Korea's internet is practically a LAN connection. It's why they've been able to use Diablo 3 to run a legal gambling ring/independent economy (which might I add Valve is also guilty of doing, and hilariously despite the ludicrous amount of money laundering both companies do to get away with these things, both examples are more legitimate than the entire US economy given the way the Federal Reserve works but that's it's own irrepairable shitheap.) When you're another comapny and you try to capitalize on a Blizzard formula alone, it will fail every time because the formula is shit, and most consumers don't want to eat shit. Blizzard has monopolized the ENTIRE market of shit-eaters.
So 6 paragraphs later you might be asking how any of this is related to Quake Champions. It's quite simple. It doesn't matter how big Zenimax is. The stupid first-person MOBA bullshit formula is god-awful and does not belong in Quake whatsoever. You're literally mixing the highest skill ceiling in all of gaming with the most bottom-of-the-barrel trash you can possibly achieve in a digital format. They are perverting everythign we know and love with mass-marketed flavor-of-the-month bullshit that everyone's going to drop like a baby in an abortion clinic.
The next argument that will be presented is the same shit I always hear from people every time something I love is given a obviously shallow reboot for a new audience (the same shit TotalBuiscit said): "Nah man you just want it to be exactly like Quake 3 Arena because that's the only thing you people play all day! Everyone else wants something fresh and exciting!"
That's how the marketers use ordinary people to make questioning a shitty product taboo in the original community. They want you to buy into their bullshit too so they can make even MORE money by you accepting it as well. This is commonly achieved by hiring marketers to shill on other websites posing as ordinary users hoping that they can sway public opinion.
Well you know what, I'm not doing it. Screw Quake Champions. On top of all the shallow MOBA bullshit there are plenty of other reasons to hate Quake Champions and is going to cause it to quickly fade into obscurity outside of a small group of Quake fans who will hold onto it with dear life:
No custom maps/mod support
Not Open Source (when every other game in the series is)
No dedicated servers
No LAN
No love put into the game whatsoever. Pure corporate trash.
The lack of these things is going to significantly hurt the game. TF2 was used as an example earlier and look at it. Despite the irrefutably cancerous community it has and all the silly things that have happpened to it over the years, it is STILL relevant 10 years later and is constantly getting new content from the fans. You have derivative work like TF2C, insanely popular custom maps that have mad their way into the official game, and all sorts of popular custom game modes like Saxton Hale and the like.
Quake Champions will get none of this. QC will not have interesting mods like Quake 1 did. It will spawn nothing of value.
As Quake fans we should be PISSED. The very game we love and adore with all our hearts is being turned into another corporate whore. All the people I've seen defending this game are not even Quake fans. They have either never played Quake before or they played Quake Live for 5 minutes after they ruined the entire game with loadouts and shit.
I have been playing Quake for years.
I have been modding Quake for years.
I have participated in active discussion in various Quake communities/IRCs/boards.
I am a Quake player. Fuck this game.
What are your thoughts fellas?
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