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  • Het Guys!
    WOW! Korax did a great work!!!
    I stopped working for 2 days, cause of my girlfriend
    The news are good! UQE begins to be a powerful engine!

    I'm very happy to see people sharing sourcecode on this thread! it's a big goal for all of us.

    Free source code for a free world!

    @ Korax
    I like very much the animated texture applied on underwater surfaces in Jshexen2: it makes the underwater scenes more "underwater" In Jshexen2 the effect is very heavy, according to Jshexen2 "philosophy", but i think that can be implemented in your engine, with a lesser opacity...
    Last edited by inkub0; 09-14-2010, 04:45 AM.
    Ia! Ia! Shubb Niggurath!


    "Not dead is what forever can wait" (HPL)

    Comment


    • I have a question about Hexen, but first I want thank to All who working on this old brilliant game, I'm not playing in Hexen for long time, now I have a rebuilded old game for second chance Recently I see that many good old" games have found a new life with new engine and retexturing projects. That's realy good.
      I want to translate Hexen II (js/ Hammer of Thyrion), but I do not know how to start. I need cyrillic support, it support unicode? maybe I need somehow to dump files to localization? If have specific in localization for Linux version, I want to know about it. I hope if have someway to translate this game someone can help me...

      Comment


      • Try to contact Jeank, he is Russian, ^^

        @coders
        pleaseeeeeeeeeeeee start working on pk3 support... XD
        Last edited by inkub0; 09-14-2010, 06:14 AM.
        Ia! Ia! Shubb Niggurath!


        "Not dead is what forever can wait" (HPL)

        Comment


        • Here is thread with russification of Hexen II Hexen II ??????? ?? ??????? - Hexen 2 - ??????? ????? - ?????
          And much more there exist Hexen II by Fargus (translated to rus)
          Look everything on hexen.clan.su i am sure you find what you want.
          Or Look at Torrents like Битторрент трекер RuTracker.org
          Hexen:Edge of Chaos: News - my most awaiting game
          Qtracker - for easy searching of Quake and HeXen II servers
          HeXen II: All Source Ports List - i am collecting everything for HeXen II
          HeXen II Files - under development
          Me at Facebook - want play hexen2 multiplayer write me
          hexen2 ftp
          hexen2 maps, mods, addons, etc, torrent

          Comment


          • Originally posted by inkub0 View Post
            with a lesser opacity...
            I like for tranclucency using:
            if (currententity->drawflags & DRF_TRANSLUCENT)
            {
            glBlendFunc (GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR);
            glEnable( GL_BLEND );
            glColor4f (1,1,1,1);//r_wateralpha.value); -> dont need to use R-wateraplha and tranclucency looks closer to vanilla software rendered hexen2, looks way better
            }
            Hexen:Edge of Chaos: News - my most awaiting game
            Qtracker - for easy searching of Quake and HeXen II servers
            HeXen II: All Source Ports List - i am collecting everything for HeXen II
            HeXen II Files - under development
            Me at Facebook - want play hexen2 multiplayer write me
            hexen2 ftp
            hexen2 maps, mods, addons, etc, torrent

            Comment


            • WhiteMagicRaven
              hexen.clan.su - won't open, gray page and nothing more
              I dont need "russify", I want to make new localization from null
              inkub0
              Try to contact Jeank, he is Russian, ^^
              I'm tried, but without success
              Last edited by red-hexen; 09-14-2010, 06:55 AM.

              Comment


              • He looking this thread often, wait he can answer =)
                hexen.clan.su sometime long responce. just need to try everytime, if you want.
                Hexen:Edge of Chaos: News - my most awaiting game
                Qtracker - for easy searching of Quake and HeXen II servers
                HeXen II: All Source Ports List - i am collecting everything for HeXen II
                HeXen II Files - under development
                Me at Facebook - want play hexen2 multiplayer write me
                hexen2 ftp
                hexen2 maps, mods, addons, etc, torrent

                Comment


                • red-hexen: you can just take files from WhiteMagicRavens links, they work with hexen2 and PoP, just edit file strings.txt for correct lines for PoP and all be ok.

                  For create new quality multilanguage versions we need recreate font textures, but there a lot of work.
                  Small jsHexen2 and retex project http://hexen2retex.narod.ru/

                  Comment


                  • jeank
                    red-hexen: you can just take files from WhiteMagicRavens links, they work with hexen2 and PoP, just edit file strings.txt for correct lines for PoP and all be ok.
                    damn, I open that site (.su) with lynx browser, but can't login at last. Random try with disable adblock plus and it was successfull shame on me
                    For create new quality multilanguage versions we need recreate font textures, but there a lot of work.
                    I can help, I think. Need to generate grid for cyr. fonts?
                    and jeank, have you use jabber/icq/skype? Much easier to communicate through these proto
                    Last edited by red-hexen; 09-14-2010, 12:43 PM.

                    Comment


                    • red-hexen: Hi! Here files for Russian Hexen2. Extract zip and put pak and txt files into gamedir "data1" or "portals" (for use in portal you must rename it from pak2 to pak4 and add needed lines into strings.txt, or game be crashed)

                      About i jabber/icq/skype/ect - i not use them, if i run it my work be suspended
                      Attached Files
                      Small jsHexen2 and retex project http://hexen2retex.narod.ru/

                      Comment


                      • @Baker
                        I'll do what you suggested and see if theres a better way. I'll also be chatting to the HoT guys and see what they suggest.


                        I've been implementing the bloom I found in FTE, its not much different than what I have in UQE. I'm also thinking about rewriting bloom in totality. Then another thing I've got on my mind is relooking the resolution list. Not all of the wide resolutions are avilable. Maybe to add some space in the list I'm thinking of skipping all the 16-bit resolutions... good idea bad idea?

                        In my mind: "Whos still running (wanting to) 16bit?"
                        http://www.jacqueskrige.com
                        http://twitter.com/jacqueskrige
                        http://www.facebook.com/jacqueskrige
                        https://plus.google.com/112626039826785974740/

                        Comment


                        • @red-hexen
                          I totally love your avatar!
                          Would you mind if I use it for UQE's icon?

                          I'd like it if you could change it a little... transparent background and making the II also red.
                          Still keeping it a PNG.
                          http://www.jacqueskrige.com
                          http://twitter.com/jacqueskrige
                          http://www.facebook.com/jacqueskrige
                          https://plus.google.com/112626039826785974740/

                          Comment


                          • @ Korax

                            Why you dont look at Quake2 based engines or quake 3 based engines for bloom? Maybe you'll find something interesting...
                            Ia! Ia! Shubb Niggurath!


                            "Not dead is what forever can wait" (HPL)

                            Comment


                            • I could look at that too.
                              At the moment I'm busy re-building the UQE website, hopefully I can finish it before October. I'm trying to time the new site with the new release.

                              I'm going to add a permanent link to your retexturing site if you don't mind?
                              http://www.jacqueskrige.com
                              http://twitter.com/jacqueskrige
                              http://www.facebook.com/jacqueskrige
                              https://plus.google.com/112626039826785974740/

                              Comment


                              • Originally posted by Korax View Post
                                I'm going to add a permanent link to your retexturing site if you don't mind?
                                I'm honored! You see, i started to retexturize Hexen2 with your engine
                                Ia! Ia! Shubb Niggurath!


                                "Not dead is what forever can wait" (HPL)

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