Thank you for your answers inkub0.
Quake (ID1) has 542 textures according to the excel file. Some of them are double (different name, same texture).
So I already thought, that Hexen 2 has something similar.
If its just 300 its a piece of cake. *joking*
Converting jpg into tga can be done via batch file and is done via minutes.
(in my understanding)
Does UQE supports tga ?
Like LordHavoc said: tga loads faster and should be preferred.
Thank you for your effort to make this game look better.
Best wishes,
Seven
Quake (ID1) has 542 textures according to the excel file. Some of them are double (different name, same texture).
So I already thought, that Hexen 2 has something similar.
If its just 300 its a piece of cake. *joking*
Converting jpg into tga can be done via batch file and is done via minutes.
(in my understanding)
Does UQE supports tga ?
Like LordHavoc said: tga loads faster and should be preferred.
Thank you for your effort to make this game look better.
Best wishes,
Seven
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