Originally posted by inkub0
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razumen:
#define SPAWNFLAG_NOT_H2PALADIN 256
#define SPAWNFLAG_NOT_H2CLERIC 512
#define SPAWNFLAG_NOT_H2NECROMANCER 1024
#define SPAWNFLAG_NOT_H2THEIF 2048
#define SPAWNFLAG_NOT_H2EASY 4096
#define SPAWNFLAG_NOT_H2MEDIUM 8192
#define SPAWNFLAG_NOT_H2HARD 16384
#define SPAWNFLAG_NOT_H2DEATHMATCH 32768
#define SPAWNFLAG_NOT_H2COOP 65536
#define SPAWNFLAG_NOT_H2SINGLE 131072
add them together to inhibit (prevent the ent from spawning) in the modes you pick.
(demoness uses the necromancer spawnflag)
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Razumen:
http://quakeone.com/forums/quake-tal...tml#post125100
Did you still have these models or it lost(?Hexen:Edge of Chaos: News - my most awaiting game
Qtracker - for easy searching of Quake and HeXen II servers
HeXen II: All Source Ports List - i am collecting everything for HeXen II
HeXen II Files - under development
Me at Facebook - want play hexen2 multiplayer write me
hexen2 ftp
hexen2 maps, mods, addons, etc, torrent
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Razumen, Shanjaq. =) Wellcome to forum ^.^Hexen:Edge of Chaos: News - my most awaiting game
Qtracker - for easy searching of Quake and HeXen II servers
HeXen II: All Source Ports List - i am collecting everything for HeXen II
HeXen II Files - under development
Me at Facebook - want play hexen2 multiplayer write me
hexen2 ftp
hexen2 maps, mods, addons, etc, torrent
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Repost from Razumen:
Really cool new Quake level editor. The developer says he will likely support other games in the future, including Hexen 2. So if anyone here knows more about the technical difference between H2's engine and vanilla Quake I'd heartily recommend giving him some tips.
TrenchBroomHexen:Edge of Chaos: News - my most awaiting game
Qtracker - for easy searching of Quake and HeXen II servers
HeXen II: All Source Ports List - i am collecting everything for HeXen II
HeXen II Files - under development
Me at Facebook - want play hexen2 multiplayer write me
hexen2 ftp
hexen2 maps, mods, addons, etc, torrent
Comment
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Originally posted by Spike View Postrazumen:
#define SPAWNFLAG_NOT_H2PALADIN 256
#define SPAWNFLAG_NOT_H2CLERIC 512
#define SPAWNFLAG_NOT_H2NECROMANCER 1024
#define SPAWNFLAG_NOT_H2THEIF 2048
#define SPAWNFLAG_NOT_H2EASY 4096
#define SPAWNFLAG_NOT_H2MEDIUM 8192
#define SPAWNFLAG_NOT_H2HARD 16384
#define SPAWNFLAG_NOT_H2DEATHMATCH 32768
#define SPAWNFLAG_NOT_H2COOP 65536
#define SPAWNFLAG_NOT_H2SINGLE 131072
add them together to inhibit (prevent the ent from spawning) in the modes you pick.
(demoness uses the necromancer spawnflag)
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Originally posted by Hareton View PostLinks there doesn't work, not to mention his site is a total mess.
Here is the link to version 1.15, I think there are no noticable changes between this one and the new one.
ftp://hexen2:[email protected]/Last edited by Mathuzzz; 03-13-2013, 03:19 PM.
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Originally posted by Hareton View PostYour link requires password. But I'm looking for the newest version, because the glow was supposed to be fixed now. It was too strong. I think it should be possible to disable it like in Hammer of Thyrion.
Here you can get the latest v1.16
Build.
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It doesn't work (UQE 1.16). I deleted proper files, installed UQE, and when trying to run it says it is not proper Win32 application. I use Steam version. Hammer of Thyrion works. I don't have Portal of Praveus. I have Windows XP. Because of Steam, I have many sorts of NET framework etc. till version 4.Last edited by Hareton; 03-14-2013, 03:00 AM.
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Originally posted by Hareton View PostIt doesn't work (UQE 1.16). I deleted proper files, installed UQE, and when trying to run it says it is not proper Win32 application. I use Steam version. Hammer of Thyrion works. I don't have Portal of Praveus. I have Windows XP. Because of Steam, I have many sorts of NET framework etc. till version 4.
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