Hello Korax,
I played around with your engine recently.
Well, my XP could only run v1.14 (v1.16 was missing some runtimes), and I noticed that the complete view/world is blurred.
I could not find the option to turn it off, as I accidently pushed the button right beside "p" on my german layout. That turned it off.
I suggest to disable this "blurring" on default setting, as it changes the visual too much.
Regarding bloom:
Please do not rip it out of your engine code. I (as well as others) always enable a slight bloom (not too much). That makes Hexen more mystical.
You should of course disable these things by defaut, but do not get rid of them completely.
Small things like these sometimes make the difference, when a player chooses his favorite engine...
Hello Mathuzzz,
I was able to contact Jeank
He is still the same helpful and kind person that he always was.
He is renovating (overhaul) his house at the moment, so time is precious and rare at the moment.
We talked about this issue (as I know you are planning to implement some of these into your mod):
FTE:
UQE:
DP:
jshexen2 (bug):
When he has a free time, he will look into it.
The only thing I could find out until now is, that it is not the verts limit in glquake. Also much smaller/simplier models behave same this.
Well, it is not a critical bug at all, as we do not have many external replacement models yet...
But it is good, to know that Jeank is still "available" (somehow).
Best wishes,
Seven
I played around with your engine recently.
Well, my XP could only run v1.14 (v1.16 was missing some runtimes), and I noticed that the complete view/world is blurred.
I could not find the option to turn it off, as I accidently pushed the button right beside "p" on my german layout. That turned it off.
I suggest to disable this "blurring" on default setting, as it changes the visual too much.
Regarding bloom:
Please do not rip it out of your engine code. I (as well as others) always enable a slight bloom (not too much). That makes Hexen more mystical.
You should of course disable these things by defaut, but do not get rid of them completely.
Small things like these sometimes make the difference, when a player chooses his favorite engine...
Hello Mathuzzz,
I was able to contact Jeank
He is still the same helpful and kind person that he always was.
He is renovating (overhaul) his house at the moment, so time is precious and rare at the moment.
We talked about this issue (as I know you are planning to implement some of these into your mod):
FTE:
UQE:
DP:
jshexen2 (bug):
When he has a free time, he will look into it.
The only thing I could find out until now is, that it is not the verts limit in glquake. Also much smaller/simplier models behave same this.
Well, it is not a critical bug at all, as we do not have many external replacement models yet...
But it is good, to know that Jeank is still "available" (somehow).
Best wishes,
Seven
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