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I do not fully understand your question.
Jeankīs reworked textures are included in his "Full compilation" download and work out of the box together with his modified engine.
Do you mean you tried to implement inkub0īs replacement textures into jeankīs modified engine and now have issues with it ?
I just quickly tested it and it works fine for me.
All you have to do is rename the "Textures" folder inside DATA1 (that will prevent jeankīs reworked textures from loading)
and now place inkub0īs textures in there. Keeping the DATA1/Textures folder naming. So that inkub0īs textures are inside DATA1/Textures folder.
In other words: Just swap jeankīs textures folder with inkub0īs.
How time flies...
Uploaded them here for you: Part1, Part2, Part3
Personally I like the reworked textures from Jeank more.
Be sure to grab the latest FULL release from Jeankīs amazing jsHexen II from 2015.
(You can use google translate if your russian became a little less fluent...
Its all packed up in a single download. Ready to start.
For me, the best Hexen 2 engine and experience.
Yes, some features are a little too much, but you can disable/enable them all in the options menu to get your best result.
But thats of course personal taste
Hello guys!
for this new year 2020 I created a new small adventure for Hexen 2!
In this case we are in to the dark mysteries of the Doctor Bones, discovering
the secret and macabre places in search of the powerful magical bones of the great Axalik!
You will have to find the strength to enter the portal of death!
Hello everyone!!! I am not here so while but i still active on other forums, and finally first in history we opened heretic's and hexen's forums including actively development of hexen2. welcone here https://hexenworld.org/forum/index.php
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