But that is part of the Legend of Grimrock gameplay and mechanics.
Combat behaviour and strategies are depending on this.
Even the brand new Might and Magic X - Legacy moves in grids (outside and in dungeons), which breaks with earlier games of this series...
And I have absolutely no doubt that this dev team will make outside grid-based movement fun
Even in 1st LoG game, the old strategy: Forth, hit, back is not working here on purpose.
The monsters AI is reacting accordingly. (doesnt work always but in general yes).
Combat behaviour and strategies are depending on this.
Even the brand new Might and Magic X - Legacy moves in grids (outside and in dungeons), which breaks with earlier games of this series...
And I have absolutely no doubt that this dev team will make outside grid-based movement fun
Even in 1st LoG game, the old strategy: Forth, hit, back is not working here on purpose.
The monsters AI is reacting accordingly. (doesnt work always but in general yes).
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